[VlartheNPC\E#vlar.d] PARSE ERROR at line 3 column 1-21 Near Text: ~NumTimesTalkedTo(0)~ Not An Integercan you explain and help fix. Please
Parse error?
#1
Posted 20 July 2004 - 12:25 AM
#2
Posted 20 July 2004 - 12:41 AM
The great wolf Fenrir gapes ever at the dwelling of the gods.
#3
Posted 20 July 2004 - 09:23 AM
-Me
"It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived."
- General George S. Patton
#4
Posted 20 July 2004 - 01:24 PM
Yes, but if it's a problem at line 3, it really shouldn't be anything that far up .Do you have everything before it that is supposed to be in tildes (~) in tildes(~)? Everything after? I have found that missing even one 40 lines up can cause errors that make no sense.
Post the first 10 lines of E#vlar.d so that we can determine the problem. A quick look is that you tried to use a condition in a place that it shouldn't be, but let's figure it out.
Edited by Rastor, 20 July 2004 - 01:25 PM.
#5
Posted 20 July 2004 - 01:48 PM
BEGIN E#Vlar ~NumTimesTalkedTo(0)~ THEN BEGIN FirstMeeting SAY ~Hello. What is it do you wish to gain by speaking to me?~ IF ~~ THEN REPLY ~I am looking for some competant fighters that are not some goody two-shoes wannabe adventurer that I seem to constantly find aroung this city~ GOTO PleasedResponse IF ~~ THEN REPLY ~Um...I don't know?~ GOTO Intimidate IF ~~ THEN REPLY ~Uggh! I wanted some information, but instead I get your horrendesly rank breath.~ GOTO Engraged
#6
Posted 20 July 2004 - 02:08 PM
Edited by NiGHTMARE, 20 July 2004 - 02:11 PM.
#7
Posted 20 July 2004 - 02:29 PM
yeah thanks Nightmare your the man, as always. (is there anything you don't know)
#8
Posted 20 July 2004 - 02:48 PM
[VlartheNPC\E#vlar.d] PARSE ERROR at line 49 column 1-3 Near Text: Say syntax error
BEGIN E#Vlar IF ~NumTimesTalkedTo(0)~ THEN BEGIN FirstMeeting SAY ~Hello. What is it do you wish to gain by speaking to me?~ IF ~~ THEN REPLY ~I am looking for some competant fighters that are not some goody two-shoes wannabe adventurer that I seem to constantly find aroung this city~ GOTO PleasedResponse IF ~~ THEN REPLY ~Um...I don't know?~ GOTO Intimidate IF ~~ THEN REPLY ~Uggh! I wanted some information, but instead I get your horrendesly rank breath.~ GOTO Engraged IF ~~ THEN REPLY ~Sorry to bother you. Have a pleasent day. I'll be going now.~ GOTO GoAway END IF ~~ THEN BEGIN PleasedResponse SAY ~Ha. I know what you mean. Well your in luck. I am a fighter and I am not like those other hundred or so weak-kneed fools out there.~ IF ~~ THEN REPLY ~Excellent. So, will you join up with me?~ GOTO AcceptsInvitation END IF ~~ THEN BEGIN AcceptsInvitation SAY ~You sure do look like you need some help. Yeah, I'll join you. By the way my names Vlar.~ IF ~~ THEN REPLY ~Welcome aboard Vlar. My name is <CHARNAME>.~ DO ~SetGlobal("VlarJoined","LOCALS,1) JoinParty()~ EXIT IF ~~ THEN REPLY ~Ha ha ha ha ha. Vlar! What a stupid name! Ha ha ha ha. Welcome aboard. We could use the comic releif.~ GOTO Enraged IF ~~ THEN REPLY ~Um. On second thought I'm just going to leave.~ GOTO GoAway END IF ~~ THEN BEGIN Enraged SAY ~You stupid little bastard. Insult me will you. I'm going to gut you like the pig that you are.~ IF ~~ THEN DO ~Enemy() Attack(NearestEnemyOf(Myself)) ~ EXIT END IF ~~ THEN BEGIN Intimidate SAY ~Then why are you bothering me, huh? What was going through your mind when you decided to talk to me, huh? Did you think "Oooh, look there is a very large, very tall, very strong looking, seemingly disgruntled fighter that could easily hurt me. So I am going to go talk to him with absolutley nothing to say, and maybe just maybe he might beat me to a nice bloody pulp for being a complete and total moron." Was that about it, huh?~ IF ~~ THEN REPLY ~Yeah thats about it.~ GOTO StupidPc IF ~~ THEN REPLY ~No, but since your so strong and tough how about you join my party?~ GOTO DisatisifiedResponse IF ~~ THEN REPLY ~I have to go now, um... nice talking to you.~ GOTO GoAway END IF ~~ THEN BEGIN StupidPc SAY ~By the powers, you are stupid. I mean I've met mentally challenged Orcs with more sense than you. Well I'm not one to give people pleasure so goodbye~ IF ~~ THEN REPLY ~Aww man~ EXIT END IF ~~ THEN BEGIN DisatisifiedResponse SAY ~Now why would I want to do that?~ IF ~~ THEN REPLY ~Because, I said so.~ GOTO TwitInsult IF ~~ THEN REPLY ~For you are the most qaulified in this city of useless do gooders.~ GOTO PleasedResponse IF ~~ THEN REPLY ~Uh, I don't know~ GOTO Annoyed END IF ~~ THEN BEGIN TwitInsult Say ~Ha. You are a stupid little twit, aren't you. No if you would excuse me I have no more time to waste on a stupid little twit like you.~ IF ~~ THEN REPLY ~Did you just call me a twit,TWICE?! How dare you call me a twit. I'm going to destroy you!~ GOTO TwitPcAngered IF ~~ THEN REPLY ~I'm going to leave you and your unpleasant demeanor alone. Goodbye.~ GOTO GoAway END IF ~~ THEN BEGIN Annoyed SAY ~I am really getting fed up with you wasting my time. I am going to return to my business now, and the next time you think of speaking to me, don't. If you can't do that at least have something useful to say, or things my get quite uncomfortable, for you at least.~ EXIT END IF ~~ THEN BEGIN TwitPcAngered SAY ~Ha. Highly doubtful. Now I am going to save us both the trouble of your death. Goodbye you stupid twit.~ EXIT END IF ~~ THEN BEGIN GoAway SAY ~Yeah. You do that then. And the next time you talk to me, have something useful to say.~ EXIT END IF ~NumTimesTalkedToGT(0)~ THEN BEGIN ReturnDialogue SAY ~Huh. Oh its you again. Hope you have something useful to say.~ IF ~~ THEN REPLY ~You know, I didn't catch your name the first time we met. Mind if I ask what it is?~ GOTO GiveName IF ~~ THEN REPLY ~Nope. Just thought I'd say hi. Well i got to go now. Bye.~ GOTO GoAway IF ~~ THEN REPLY ~Uh. No.~ GOTO GoAway2 END IF ~~ THEN BEGIN GiveName SAY ~My name is Vlar.~ IF ~~ THEN REPLY ~My name is <CHARNAMR>. Would you like to join my group~ GOTO DisatisifiedResponse IF ~~ THEN REPLY ~Ha ha ha ha ha ha. Vlar. Ha ha ha ha ha. What a stupid name. Ha ha ha. Vlar. Ha ha ha ha ha ha ha ha. Stupid Vlar. Ha ha ha ha.~ GOTO Enraged IF ~~ THEN REPLY ~Well, nice meeting you Vlar. Got to go. Bye.~ GoAway END IF ~~ THEN BEGIN GoAway2 SAY ~If you keep wasting my time bad things are going to happen to you.~ EXIT END BEGIN E#VlarP IF ~Global("VlarJoined","LOCALS",1)~ THEN BEGIN RemoveFromParty SAY ~So you are removing me from the party. You know you'll die without me.~ IF ~~ THEN REPLY ~Didn't mean to kick you out. Look at what I'd be stuck with without you.~ DO ~JoinParty()~ EXIT IF ~~ THEN REPLY ~Yeah, I'm removing you for now. I might consider taking you back but I just don't require your presence right now.~ DO ~SetGlobal("VlarJoined","LOCALS",0)~ EXIT END IF ~Global("VlarJoined","LOCALS",0)~ THEN BEGIN Rejoin SAY ~Well I am surprised to see that you survived with out me.~ IF ~~ THEN REPLY ~It wasn't too hard, but things are a lot better when your around.~ DO ~SetGlobal("VlarJoined","LOCALS",1) IF ~~ THEN REPLY ~Surviving without you is not that hard. And I am going to continue proving it you. Later.~ EXIT END
#9
Posted 20 July 2004 - 02:58 PM
SAY ~Yeah. You do that then. And the next time you talk to me, have something useful to say.~ EXIT
END
Should be:
IF ~~ THEN BEGIN GoAway
SAY ~Yeah. You do that then. And the next time you talk to me, have something useful to say.~
IF ~~ TNEN EXIT
END
Same with the GoAway2 block. Hope this helps!
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#10
Posted 20 July 2004 - 03:00 PM
[MAJORLY OFF-TOPIC]
Heh, quite a few things actually. Off the top of my head:is there anything you don't know
- Any language besides English, though I can do a few basic things such as 1-10, "yes", "no", "left", "right", etc in French and German.
- Any form of programming more advanced than BASIC, though learning how to script in the Infinity Engine and certain other games allegedly helps teach you the basics of certain "real" programming languages such as C++.
- Almost any scientific forumalas, e.g. E=MC2, and anything maths related which is more advanced than working out percentages and angles.
- The solution to problems related to real world war and famine.
- Very much about the other D&D settings besides the Forgotten Realms and Planescape. Greyhawk and Kara-Tur in particular are almost a complete mystery to me.
- Whether there truly are any major global conspiracies, though the chances of there being none whatsoever seem pretty slim.
- Whether there definitely is life on other worlds, though I enjoy pointing out to people that if an ifinitesimal number of other planets exist, the chance of this being the only planet with life is infintesimally small.
- How to travel forwards or backwards in time, though I know how you could speed up or slow down the passage of time*
- What happens to us when we die and whether there's a god, though just like everyone else I have my theories (or beliefs for anyone religious).
* Get a couple of watches that measure milliseconds, and syncronize them perfectly, and I do mean perfectly. Now give one to a friend, and take the other on an international flight and back. Your watches are guaranteed to be slightly out of sync, because gravity slows down the passage of time, and you've just been subject to less gravity than normal.
Now imagine if you could orbit extremely close to a black hole without getting sucked in and crushed into something incredibly small, what would seem like mere seconds to you could be minutes, days, weeks or maybe even years to people back on earth....
[/MAJORLY OFF-TOPIC]
Edited by NiGHTMARE, 20 July 2004 - 03:13 PM.
#11
Posted 20 July 2004 - 03:09 PM
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#12
Posted 20 July 2004 - 03:14 PM
@Nightmare so all we have to do to travel (at least forwards) in time is to submit our selfs to extreme gravity.
#13
Posted 20 July 2004 - 03:21 PM
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#14
Posted 20 July 2004 - 04:34 PM
IF ~~ THEN BEGIN GiveName SAY ~My name is Vlar.~ IF ~~ THEN REPLY ~My name is <CHARNAMR>. Would you like to join my group~ GOTO DisatisifiedResponse IF ~~ THEN REPLY ~Ha ha ha ha ha ha. Vlar. Ha ha ha ha ha. What a stupid name. Ha ha ha. Vlar. Ha ha ha ha ha ha ha ha. Stupid Vlar. Ha ha ha ha.~ GOTO Enraged IF ~~ THEN REPLY ~Well, nice meeting you Vlar. Got to go. Bye.~ GoAway END
#15
Posted 20 July 2004 - 04:57 PM
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#16
Posted 20 July 2004 - 05:13 PM
All part of the learning curve =)
how come you always look so damn cool in every photo I see you in?!?
Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.
Still a cyberjock, still hacking the matrix, still unsure of what that means.
TeamBG member - http://www.teambg.eu
#17
Posted 20 July 2004 - 06:27 PM
#18
Posted 20 July 2004 - 06:40 PM
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#19
Posted 20 July 2004 - 08:12 PM
#20
Posted 20 July 2004 - 11:46 PM
Can you please post your .tp2 and that specific script as well?I have a very strange problem. When ever I install the mod, It says I did it successfully but it also shows that it had an Error loading e#ar0406.bcs yet it says it is installed successfully. when I try to go to where he is supposed to be hes not there. I can't figure out the problem.
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner