I'd also add:
IF ~~ THEN BEGIN Enraged
SAY ~You stupid little bastard. Insult me will you. I'm going to gut you like the pig that you are.~
IF ~~ THEN DO ~Enemy() Attack(NearestEnemyOf(Myself)) ~ EXIT
END
in the code.
It's not necessary, but the
NPC can refuse to attack, even if you used Enemy(). It depends on the scripting. If your script for the
NPC includes attacking if he sees an enemy, it's not necessary.
Also, you might want to change the:
~Ha ha ha ha ha~ Vlar! What a stupid name! Ha ha ha ha. Welcome aboard. We could use the comic releif.~
You've got three tildes.
WeiDU won't like that. Instead, do this (or something...):
~*Ha ha ha ha ha* Vlar! What a stupid name! Ha ha ha ha. Welcome aboard. We could use the comic releif.~