Lords of the Nine Hells
#41 -Necrontyr-
Posted 03 October 2004 - 09:45 PM
#42
Posted 03 October 2004 - 11:07 PM
#43 -Random RPGER guy-
Posted 04 October 2004 - 12:00 AM
yes things CAN be killed by mortals, all things can basically be killed by anything using what can be a deciding factor in your chance of winning, but Mortals CAN slay gods just the chance like stated earlier is the chance of a paper dog successfully chases an asbestos cat through hell...Silver, accept it! Some things simply cannot be killed by mortals! So wipe that smug little attempting-to-be-mysterious smirk off your face andlet it go.
with the exclusion of Lord Ao etc... overdiety's don't really die....
#44
Posted 04 October 2004 - 01:27 AM
#45
Posted 04 October 2004 - 01:44 AM
They were already deities when they confronted Jergal.But there is another problem. If a power is so invincible, how Bhaal, Bane and Myrkul hoped to defeat Jergal ? Yes, Jergal gave up his portofolios willingly, but those three could not have foreseen that.
#46
Posted 04 October 2004 - 01:47 AM
#47
Posted 04 October 2004 - 01:54 AM
Though thinking about it, back then a god's power wasn't determind by his number of worshippers, so they may not neccessarily have had portfolios as such, just divine essence.
#48
Posted 04 October 2004 - 02:01 AM
#49
Posted 04 October 2004 - 02:06 AM
BTW, am I the only one that's not blinded into realizing that every single novel ever written about a campaign setting was just that - a STORY? The authors rarely (With a token nod to the books by Ed Greenwood and Gary Gygax.) were more than contracted writers. Those few who had actually played the game did so with a custom campaign same as the rest of us did. People who hold up a novel as "Proof of law" for these rule-debates should give their head a shake. Even Ed and Gary fudged the rules, they had themselves laid down, in their own books.
The great wolf Fenrir gapes ever at the dwelling of the gods.
#50
Posted 04 October 2004 - 02:15 AM
#51
Posted 04 October 2004 - 02:17 AM
Actually that was very much my point! They can play how they want, and so can you. It's like the endless coke/pepsi cola wars debate. There's no winner, just drink the one you like.That is the way if you play by the rules, hlid. I understand this, but I like to use my imagination and as this is not true, we may not know what could be possible and what not. Grande Finale, I like to think things as I do and everyone is free to do so themselves and object to my thinking, if they feel I'm just being plainly stupid. . No need to anyone get angry because of my musings, like a couple of guests already have.
The great wolf Fenrir gapes ever at the dwelling of the gods.
#52
Posted 04 October 2004 - 02:19 AM
#53
Posted 04 October 2004 - 01:49 PM
Bhaal: Death, especially violent or ritual death.
Myrkul: The dead, wasting, decay, corruption, parasites, old age, exhaustion, dusk, autumn.
Jergal (at the time of Netheril): Death, the dead, order in death, funerals and tombs, undeath, the undead, wasting, old age, exhaustion, tyranny, dusk.
Jergal (after meeting with the Dead Three): Fatalism, order in death, proper burial, guardian of tombs, protector of the names of the dead
So the Dead Three obtained death, the dead, wasting, old age, exhaustion, tyranny and dusk from Jergal. That leaves strife, hatred, decay, corruption, parasites, and autumn.
It's said they ascended to deityhood by killing one of the Lost Gods, and Moander (considered to be one of the Lost Gods) had rotting death, decay, corruption and parasites in his portfolio. Seems a perfect fit .
The lost god being Moander fits in doubly well considering Moander's worshippers were virtually all wiped out by the elves and his single remaining avatar was trapped below a ruined temple in the Realms. Maybe he was just weak and helpless enough to be slain by a trio of powerful mortals...
The logcial conclusion is that it was Myrkul who struck the killing blow, and he granted some of his new divine essence to his two companions (perhaps they became his Chosen?)
Of course, this still leaves strife, hatred, and autumn to explain away. Autumn was originally part of Selune's portfolio, so how Myrkul gained it from her I haven't a clue. I also can't explain where Bane gained strife or hatred from; perhaps they're "new" domains that Bane was the first god ever to possess - after all, when the same god was reborn in 1372, he gained the brand new domain of fear.
#54
Posted 04 October 2004 - 02:44 PM
Also, why do you think that Myrkul killed Moander as opposed to the others? The portfolio overlap?
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#55
Posted 04 October 2004 - 11:14 PM
It's normally the person/deity who kills a god who gets their portfolio, so yes, that's why I think it was Myrkul who killed Moander.
#56
Posted 05 October 2004 - 12:12 AM
#57
Posted 05 October 2004 - 05:28 AM
I remember reading about the temple and the three's adventure there... if only I could remember where. It was either a in-game book or a something in the net.The lost god being Moander fits in doubly well considering Moander's worshippers were virtually all wiped out by the elves and his single remaining avatar was trapped below a ruined temple in the Realms. Maybe he was just weak and helpless enough to be slain by a trio of powerful mortals...
#58 -Necrontyr-
Posted 05 October 2004 - 05:57 AM
#59 -Necrontyr-
Posted 05 October 2004 - 06:01 AM
On an unrelated note, what was Bane's class? Bhaal the Assassin was obiviously an assassin, ditto for Myrkul the Necromancer but what the hell do they mean by Bane the Tyrant?
#60
Posted 05 October 2004 - 06:03 AM
But in that case, how did Myrkul get his hands on 3/4 of Moander's portfolio?