(Did you see my modified post, before yours?)
Edited by SConrad, 06 July 2004 - 02:22 PM.
Posted 06 July 2004 - 02:20 PM
Edited by SConrad, 06 July 2004 - 02:22 PM.
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
Posted 06 July 2004 - 02:29 PM
Posted 06 July 2004 - 02:39 PM
Posted 06 July 2004 - 02:40 PM
Posted 06 July 2004 - 02:44 PM
Domi,*Giggles* heh, I actually meant first time when I posted that I'll be helping you with it anyways
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Now we just need Bob to get his merchant hero talkingBob, let me know if there are NPCs you'd like me to take a shot at for you. My "difficult" ones are Yoshimo, Korgan, Haer and Viconia.
Posted 06 July 2004 - 02:46 PM
Good idea. I'll look for a human portrait, then...After consultation with Domi, I'd like to shift Hubelpot back to being a Human Druid, and give him the Totemic Druid kit. Personality-wise he is nothing like Cernd at all, and the kit will both (1) keep him from playing like Cernd, and (2) make him useful at the very low level he'll be when he first joins the party.
Simply, wonderful. Wonderful, Bob. Level 1 is only logical. But we might consider a death ward on him during his first mission, so that he won't accidently be killed before he's got the chance to advance.For his joining sequence, I see him offering the party employment in tracking down a large shipment of cabbages and other vegetables that he has orderd on behalf of the merchant's guild. He'll pay in advance, if he is allowed to accompany the party. He has invested borrowed money in that shipment, and will continue to adventure at first simply to avoid financial ruin; later he will stay with CHARNAME out of a sense of indebtedness over CHARNAME having "saved his life" (hopefully a dialog can be trigered the first time he is subjected to a healing spell). He'll start at level 1 (he's just a merchant), but the first quest XP awards will shoot him up in levels fast, and the totemic creatures are not level dependant (which is why the kit is so overpowered in BG TuTu). If this feels too underpowered, I'd be willing to write him as high as 89000 XP when you first meet him, but that just feels too powerful for his actual role in life.
No problem. I'll code (I'll begin with the basics now). I'm thankful to be a part of this, actually.I'd rather you code, me - help, if you have time, 'cause I have a bunch of things on my BG1NPC do-list
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
Posted 06 July 2004 - 02:48 PM
SC,Let me know what you need help with, Domi. Do you want me to code, or help you code? (there's a difference...)
Anyways, portrait? Are one of those good enough, or should I keep looking (I'll probably do that anyway).
Posted 06 July 2004 - 02:50 PM
No problems!Your help on the portrait hunt and coding are both vastly appreciated. As to this group of portraits, we're going for human. The first farmer you posted would be good if he weren't so kooky. If you could find another fantasy kindly (poor) merchant or farmer that would be perfect.
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
Posted 06 July 2004 - 02:56 PM
No problem. My own prefix for any items or spells I may add to the mod is TAC.No problems!Your help on the portrait hunt and coding are both vastly appreciated. As to this group of portraits, we're going for human. The first farmer you posted would be good if he weren't so kooky. If you could find another fantasy kindly (poor) merchant or farmer that would be perfect.
Question: Does anyone (Domi or Bob) mind me using my prefix? Since it's not my mod from the beginning, I mean.
Posted 06 July 2004 - 02:59 PM
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
Posted 06 July 2004 - 03:07 PM
Posted 06 July 2004 - 03:26 PM
I'm giving him "Herne's Horn" as a starting item; that should get him through the circus tent quest and the first Copper Coronet battle, after which he should be OK.But we might consider a death ward on him during his first mission, so that he won't accidently be killed before he's got the chance to advance.
Edited by BobTokyo, 06 July 2004 - 03:26 PM.
Posted 06 July 2004 - 03:31 PM
Splendid. Do you want to do the item?I'm giving him "Herne's Horn" as a starting item; that should get him through the circus tent quest and the first Copper Coronet battle, after which he should be OK.But we might consider a death ward on him during his first mission, so that he won't accidently be killed before he's got the chance to advance.
Herne's Horn:
Herne the Hunted, lord of all creatures destined to be caught and eaten, is one of the lesser known nature deities. This particular holy artifact started out as a simple signal horn carried by Verdant Thistledown, one of Herne's few human followers. One fine spring evening after blowing the horn, Verdant was confronted by a particularly vicious band of Xvart warriors. Cowering in abject terror, Verdant called upon the power of his god. "Herne, I beg you, with the fiercest of your warriors defend me!"
The ensuing rain of bunnies distracted the Xvarts long enough for Verdant to flee.
Effect: Summons a large number of rabbits while simultaneously granting sanctuary to the horn blower. May be used once per day.
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
Posted 06 July 2004 - 03:33 PM
Yup, it's a custom spell I did a while back. I just need to switch it to an item.Do you want to do the item?
Posted 06 July 2004 - 03:43 PM
Yes. I think so too.#'s 3 and 5 are closest, but I think we need to keep looking.
Piece of cake, then.Yup, it's a custom spell I did a while back. I just need to switch it to an item
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
Posted 06 July 2004 - 04:00 PM
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
Posted 06 July 2004 - 04:34 PM
English only, unless you feel like doing a translation. This is meant as a one-week NPC, not a major project.Another, important question: English only, or .tra's?
Posted 06 July 2004 - 05:44 PM
Great! Less work for me!English only, unless you feel like doing a translation. This is meant as a one-week NPC, not a major project.Another, important question: English only, or .tra's?
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Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
Posted 06 July 2004 - 07:43 PM
Posted 06 July 2004 - 10:37 PM