THE TYPESTypes of stories. This is in no way a definitive list, but it touches on the major genres out there, both common and fanfic-specific. All the examples use
BG2 content.
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alternate: Stories that pose a “what if?” question to the canon (the game content considered as facts). Alternate stories usually deal with huge plotlines, but not always. A story where another Bhaalspawn came to power in the city of Baldur’s Gate instead of Sarevok or Irenicus didn’t exist would be considered an alternate history story. A story where a Teleportation accident transported a party not to their intended location but to another plane where everyone carried daggers and wore goatees would be considered an alternate universe story.
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crossover: Sticking characters from the game universe into another universe, or transplanting characters from another universe into a game universe. The Knights of Solamnia are a good example of an in-game crossover, bringing characters from the Dragonlance universe into the Forgotten Realms universe, but another example of a crossover would be the crew of the Starship Enterprise appearing at the Five Flagons on an away mission, or Anomen and Keldorn duking it out in Scotland, proving that there can be only one. Crossovers are different from alternates universes, because in alternates that universe still follows the same rules. Think of it as jumping planes of existence--everyone’s still on the d20 system. Crossovers can go into any different genre--does the d20 system really exist in the Highlander world? Not really.
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big evil: Basic kind of story. There is some big evil going on. Hero (or heroes) fix the big evil. Everything is happy. The end. Bland and boring, but easy to write.
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exploration: This kind of story delves into a character’s background, fleshing out a canonical incident or creating a reason why a character acts a certain way. Often told in flashbacks. A story about Khalid and Jaheira’s marriage that explains her hesitancy about a relationship with <CHARNAME> is an exploration story.
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flashback: A story where events from the past impinge on events in the future. The story is often split between action in the present and action in the past.
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adventure: Remember the Limited Wish scroll, and the “I want an adventure like no other” wish? Pretend the author of an adventure story grants that wish. Adventure stories have a party go on an adventure that isn’t part of the canon, usually set between two adventures that are. If a party goes to an ancient dwarven mine while on their way to Umar Hills and finds a lycanthrope lair there, it’s an adventure story. Generally these stories focus on action rather than character development.
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soliloquies: These stories are the opposite of adventure stories. The focus here is on what the character thinks, usually a big decision the character has to make. Soliloquy stories have little action and few characters.
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slash: Originally known as a story centered around sex with two men, canonical or not, the definition now covers any story featuring explicit sex between characters. (The explicit bits are often known as “lemons” when it’s a male/male homosexual relationship and “limes” when it’s a female/female homosexual relationship, although that terminology’s morphing as well.)
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parody and satire: People have a hard time telling these two apart. Parody, also known as spoof, is a humorous but strict adaptation of a specific work, while satire is a witty and biting criticism of a social problem or common flaw.
Types of characters. Again, this isn’t the definitive list, just the basic dramatis personae. Based off
BG2.
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protagonist: The hero of the story. Not always the main character.
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antagonist: The anti-hero or villain of the story. Not always the main character.
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major character: Any character the story spends a lot of time developing or focusing. The protagonist/antagonist is often a major character.
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minor character: Any character the story gives a name and multiple appearances. Usually affects the plot somehow, and this separates minor characters from bit characters.
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bit characters: Also known as red-shirts. (Remember the guys in red shirts from the Star Trek series who went on away missions, spoke a handful of lines, then got killed?) Bit characters are minor characters who appear for a few scenes, have a few lines, and are never seen again. They have a purpose, usually polishing a bar or hawking their wares. The best way to identify a bit character is their name, or lack of one. Naming a character, no matter how small, gives them important. But throwaway, disposable bit characters rarely have names.
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stars: People who aren’t part of the canon but are the focus of the story. While <CHARNAME> is widely accepted as canon (as he/she is written into the game), the close companion or constant villain that isn’t part of the canon yet plays a major role in the story is considered a star. Stars that appear in more than one story become recurring characters.
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recurring characters: Non-canonical characters that appear in more than one story by the same author, no matter what their importance.
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love interest: A major or minor character in love or in a relationship with another major or minor character.
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Cait Sith: Remember this character from Final Fantasy 7? Cute as a button, a little irritating, and didn’t do anything important for the longest time? Picture Keladrey from Bri’s story (can’t remember the name) and you’ve got yourself a Cait Sith.
Fanfic terminology. Yes, it has its own jargon. Yes, it’s based off
BG2 as well.
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canon: Anything presented in-game as written by Bioware/Black Isle, like Beeloo Jansen being Jan Jansen’s cousin, the de’Arnise Keep existing outside of Athkatla, things like that. Some things, like Anomen’s knighthood decision, are accepted as canon either way, provided the author follows LG or CN Anomen exclusively.
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fanon: Anything added to the game following the canon. Mods like Kelsey or Ascension are good examples. Fanfic that builds on subjects or makes connections based on canon is also considered fanon.
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guest appearance: Also known as name-dropping or kudos, this is when the author inserts real-life information into the game to pay homage of sorts. In
BG1, one of Sarevok’s cronies, Semaj, takes his name from one of the game’s production heads. The homage can be anything from a place name to a medical procedure, but guest appearances are usually names of bit characters.
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lemon: Intense and explicit male/male homosexual encounter.
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lime: Intense and explicit female/female homosexual encounter.
Mary Sue. This type gets its own category. A Mary Sue character is, essentially, the perfect character. The character always has the upper hand in every situation, and is only taken by surprise when it’s in the character’s benefit to do so (usually to land an exceptional blow or perfect riposte to somebody). If a character seems like he/she’s always in the right place at the right time, saying the right thing, chances are he/she’s a Mary Sue. (The male equivalent is a Gary Stu.) A Mary Sue can also be the author living vicariously through the character. If the character looks, acts, and sounds a lot like the author, it’s a good bet that character’s a Mary Sue, though it’s harder to judge. Sometimes, people confuse a non-canonical main character with a Mary Sue or Gary Stu. A sure sign of Mary Sueishness (is that even a word?) is lack of character conflict. Be warned: this is a highly insulting term. Use it sparingly, even if it is true.
The forum dynamics. Every writing forum I’ve ever known has had at least one of the following people as members or general hangers-around:
--The kind and benevolent soul who never posts a negative comment about anything or anyone.
--The exact opposite, the person who never has a nice thing to say about anything or anyone.
--Ao the Moderator
--People who post regularly, whether it’s their own work or critiquing the works of others. These folks are known as “regulars,” oddly enough.
--People who are on part 138 of the neverending fanfic story, where the work doesn’t follow the plot of the game or book or movie or whatever, but seems to follow the writer’s own fantasies.
--People who post jumbles of letters, numbers, pictures, and symbols, tend to be the forum mascot, and are like the easter egg random fluff characters in Final Fantasy games.
--People who write and never critique.
--People who critique and never write.
--People who think they’re God’s gift to some part of the writing process, have no humility whatsoever, and consider any critique to be a personal attack.
--People who enjoy flashing their credentials.
--Curmudgeons.
--And the strange person who appears once in a blue moon, posts a magnificent story or gives a righteous critique, and disappears back into the mists for weeks, months, or even years, and becomes a near-legendary creature.
Screw the forum dynamics. Don’t let the stereotypes faze you. If you’re serious about writing or critiquing, you visit the forum to do one, the other, or both, not to put up with some stupid pecking order. Challenge this authority whenever possible. If the going gets too rough, however, you might want to find a new forum. But if everyone knows that you’re bucking the system, and you don’t care how much flak you get by bucking the system, continue to write and critique as you please.