
But I can give another example. PS:T has numerous demon/devil encounters in the later parts. Really, it pains me to see that a Cornougon (a GREATER Baatezu) simply attacks the party in melee and lets himself cut into pieces for 10000 XP. Where are its spell-like abilities? Where are its gating abilities? The bleeding wounds from its claw attacks?

Or lt me take a look at the battle with Ignus. This battle holds GREAT potentials in it, it could have been a very entertaining dual between the master and the "supplicant". At least his arrival video was astounding. Come on, he simply floats in one spot as if he had roots, and lets the player smash him to pulp. He could be way more mobile, flying over to different spots of the room and do so FAST, as if running. But again, the same goes for TTO or Trias - all they can do is stand/float helplessly and keep using a few mid-level spells...
I think among the nice features of PS:T, this is the games most disappointing side.
