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Need Help - Triggers


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#1 Ymyt

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Posted 14 June 2004 - 11:32 AM

I took a look at IESDP. I was looking for a specific trigger; but I couldn't find it inside. Something like it:

IF ~~ THEN REPLY ~Blablabla~ Goto Bla
IF ~PlayerTalked(Viconia)~ THEN REPLY ~Blablablablabla~ Goto Bla2

When replying in dialogs; I need a specific dialog option to appear if a *specific* person talked to the NPC. Can you help me out in this?

#2 igi

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Posted 14 June 2004 - 11:50 AM

I belive the Gabber trigger can accomplish this.

Visit the IESDP


#3 Ymyt

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Posted 14 June 2004 - 12:00 PM

Can you write an example code of that trigger?

#4 Ymyt

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Posted 14 June 2004 - 12:06 PM

Oh, ok.
Is it,

IF ~IsGabber(Viconia)~ THEN REPLY ~Blabla~ Goto Bla2

So Viconia doesn't have to talk to that NPC directly.
If the protagonist talks, or anyone else, other than Viconia, the dialog option will still appear. Thanks bt_igi, that should do the trick.