Creature Revisions - Part I
#121
Posted 17 July 2004 - 12:47 AM
At least, I'd need (as the official scriptor) to list manually all the metal items that are in the game, to decide whether to use Heat Metal or not. And frankly, I don't think it's really worth the effort and the parsing problems.
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#122
Posted 26 July 2004 - 01:26 AM
Yep, good point. It seems we have to drop this one.I think that Heat Metal won't be implemented.
At least, I'd need (as the official scriptor) to list manually all the metal items that are in the game, to decide whether to use Heat Metal or not. And frankly, I don't think it's really worth the effort and the parsing problems.
A good question, but I think not. Only a few special subspecies should have such immunities, and the same thing goes for poison.TG, do you think dragons should be immune to disease ?
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#123
Posted 26 July 2004 - 07:07 AM
QUOTE
I think that Heat Metal won't be implemented.
At least, I'd need (as the official scriptor) to list manually all the metal items that are in the game, to decide whether to use Heat Metal or not. And frankly, I don't think it's really worth the effort and the parsing problems.
Yep, good point. It seems we have to drop this one.
It's a good idea to drop it, because I remember I saw this ability implemented in TDD (as a level 4 spell for the cleric) and it seem to cause game crash.
#124
Posted 28 July 2004 - 03:46 AM
#125
Posted 29 July 2004 - 04:46 AM
Nonono, it doesn't replace anything, the two will be used simultaneusly. Tail slap causes a minor earthquake, and creatures close to the Dragon will have to save against breath to avoid fall to the ground for a few seconds. It causes some damage as well, but nothing serious.What does tail slap do? It seems it replaced wing buffet
Btw, Abazigal already uses this, you can check his version by any of the spell editors.
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#126
Posted 29 July 2004 - 06:45 AM
#127
Posted 29 July 2004 - 06:53 AM
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#128
Posted 29 July 2004 - 07:24 AM
TG, I disagree with your opinion here and, until now, because you were left, I did not have the chance to argue. Your point is qrong here, I think, because we're talking about the base AC here (which, for dragons, represents mainly the resistance of their scales). If, as you say, Shadow Dragons can manouver faster and are able to avoid blows that Red Dragons cannot, this ability should be expressed by a higher dexterity.Feanor, you are confusing the Black (Nizi) and the Shadow Dragon (Thax).
The Black has a higher AC than Firkraag, while the Shadow Dragon has better. It comes from its nature - Shadow Dragons can manouver faster and are able to avoid blows that Red Dragons cannot.
#129
Posted 29 July 2004 - 07:29 AM
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#130
Posted 29 July 2004 - 07:31 AM
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#131
Posted 29 July 2004 - 07:40 AM
Yes, a good point Feanor, the only real problem is that increasing DEX above 20 won't give the bonuses you'd expect.
More precisely, TG ?
#132
Posted 30 July 2004 - 12:18 AM
REACTION MISSILE AC 0 -20 -20 5 1 -6 -6 5 2 -4 -4 4 3 -3 -3 3 4 -2 -2 2 5 -1 -1 1 6 0 0 0 7 0 0 0 8 0 0 0 9 0 0 0 10 0 0 0 11 0 0 0 12 0 0 0 13 0 0 0 14 0 0 0 15 0 0 -1 16 1 1 -2 17 2 2 -3 18 2 2 -4 19 3 3 -4 20 3 3 -4 21 4 4 -5 22 4 4 -5 23 4 4 -5 24 5 5 -6 25 5 5 -6that is, between 18 and 25 the only difference is 2 points of AC and 3 points of missile thac0.
Edited by the bigg, 30 July 2004 - 12:26 AM.
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#133 -Guest-
Posted 31 July 2004 - 02:30 AM
I mean the three anonymous dragons attacking the party with no dialogue (the only dragons in the game who don't speak) and no logical reason (Well, the party carries around several pieces of equipment worth about 30000 each , but the dragons could at least shout "Your money or your life!" or something like that.)
#134
Posted 31 July 2004 - 04:32 AM
Time flies - remember death
#135
Posted 02 August 2004 - 06:45 AM
TG, I checked the Dragons Dex recently. Why on Earth do you claim Dragons have 20 Dex, since both Firk and Thax have 15 Dex ?Yes, a good point Feanor, the only real problem is that increasing DEX above 20 won't give the bonuses you'd expect. Instead of messing with Dexterity I decided to use the base AC values instead. The end result is the same.
#136
Posted 02 August 2004 - 08:28 AM
Not all of them will have a score above 20, this part is still under development and planning. The scores I posted are the proposed values, but they might change of course.TG, I checked the Dragons Dex recently. Why on Earth do you claim Dragons have 20 Dex, since both Firk and Thax have 15 Dex ?
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#137
Posted 02 August 2004 - 08:37 AM
TG, in my previous posts, the info was taken from BG2 : there Firk and Thax have 15 Dex. So, why on Earth did you give them such high Dex ? I can understand a Dragon having a high STR, CON or INT, but DEX is the stat which definetely should be lowered for them. That would mean that a Dragon would be more agile than an elf, which is ridiculous in my opinion. I want to point you 2 things :Not all of them will have a score above 20, this part is still under development and planning. The scores I posted are the proposed values, but they might change of course.TG, I checked the Dragons Dex recently. Why on Earth do you claim Dragons have 20 Dex, since both Firk and Thax have 15 Dex ?
1. Large creatures tend to be slow.
2. Large creatures are easier to hit by their opponents, because they can't dodge hits (due to their size).
So, DEX should not be mor than 15 for dragons, in my opinion.
#138
Posted 02 August 2004 - 08:44 AM
Good points Feanor, I'll make it sure to adjust their stats following this logic.TG, in my previous posts, the info was taken from BG2 : there Firk and Thax have 15 Dex. So, why on Earth did you give them such high Dex ? I can understand a Dragon having a high STR, CON or INT, but DEX is the stat which definetely should be lowered for them. That would mean that a Dragon would be more agile than an elf, which is ridiculous in my opinion.
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#139
Posted 02 August 2004 - 08:49 AM
Victory !!! BTW, TG, I'm interested also what were your reasons for that ? Maybe in AD&D they have such high dexterity ?Good points Feanor, I'll make it sure to adjust their stats following this logic.TG, in my previous posts, the info was taken from BG2 : there Firk and Thax have 15 Dex. So, why on Earth did you give them such high Dex ? I can understand a Dragon having a high STR, CON or INT, but DEX is the stat which definetely should be lowered for them. That would mean that a Dragon would be more agile than an elf, which is ridiculous in my opinion.
#140
Posted 04 August 2004 - 12:08 AM
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