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Creature Revisions - Part I


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#121 the bigg

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Posted 17 July 2004 - 12:47 AM

I think that Heat Metal won't be implemented.
At least, I'd need (as the official scriptor) to list manually all the metal items that are in the game, to decide whether to use Heat Metal or not. And frankly, I don't think it's really worth the effort and the parsing problems.

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#122 T.G.Maestro

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Posted 26 July 2004 - 01:26 AM

I think that Heat Metal won't be implemented.
At least, I'd need (as the official scriptor) to list manually all the metal items that are in the game, to decide whether to use Heat Metal or not. And frankly, I don't think it's really worth the effort and the parsing problems.

Yep, good point. It seems we have to drop this one. :huh:

TG, do you think dragons should be immune to disease ?

A good question, but I think not. Only a few special subspecies should have such immunities, and the same thing goes for poison.
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#123 Feanor

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Posted 26 July 2004 - 07:07 AM

QUOTE 
I think that Heat Metal won't be implemented.
At least, I'd need (as the official scriptor) to list manually all the metal items that are in the game, to decide whether to use Heat Metal or not. And frankly, I don't think it's really worth the effort and the parsing problems. 


Yep, good point. It seems we have to drop this one. 


It's a good idea to drop it, because I remember I saw this ability implemented in TDD (as a level 4 spell for the cleric) and it seem to cause game crash.

#124 Efreet

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Posted 28 July 2004 - 03:46 AM

What does tail slap do? It seems it replaced wing buffet.
Then she saw his eyes, red and mad as hell. And in that moment she knew that he could kill anyone, no matter how strong. Madness, true madness could put a fist through a plank.

#125 T.G.Maestro

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Posted 29 July 2004 - 04:46 AM

What does tail slap do? It seems it replaced wing buffet

Nonono, it doesn't replace anything, the two will be used simultaneusly. Tail slap causes a minor earthquake, and creatures close to the Dragon will have to save against breath to avoid fall to the ground for a few seconds. It causes some damage as well, but nothing serious.
Btw, Abazigal already uses this, you can check his version by any of the spell editors. ;)
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#126 Feanor

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Posted 29 July 2004 - 06:45 AM

How many attacks per round your dragons will have ? The same as the original ones (which was 3, as I remember, isn't it, TG) ?

#127 T.G.Maestro

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Posted 29 July 2004 - 06:53 AM

Between 2 and 4, depending on subrace and age cathegory.
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#128 Feanor

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Posted 29 July 2004 - 07:24 AM

Feanor, you are confusing the Black (Nizi) and the Shadow Dragon (Thax).
The Black has a higher AC than Firkraag, while the Shadow Dragon has better. It comes from its nature - Shadow Dragons can manouver faster and are able to avoid blows that Red Dragons cannot.

TG, I disagree with your opinion here and, until now, because you were left, I did not have the chance to argue. Your point is qrong here, I think, because we're talking about the base AC here (which, for dragons, represents mainly the resistance of their scales). If, as you say, Shadow Dragons can manouver faster and are able to avoid blows that Red Dragons cannot, this ability should be expressed by a higher dexterity.

#129 the bigg

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Posted 29 July 2004 - 07:29 AM

Well, adding to dexterity or lowering the AC has the same effect on drakes, since htey don't throw bolts.

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#130 T.G.Maestro

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Posted 29 July 2004 - 07:31 AM

Yes, a good point Feanor, the only real problem is that increasing DEX above 20 won't give the bonuses you'd expect. Instead of messing with Dexterity I decided to use the base AC values instead. The end result is the same. ;)
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#131 Feanor

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Posted 29 July 2004 - 07:40 AM

Yes, a good point Feanor, the only real problem is that increasing DEX above 20 won't give the bonuses you'd expect.


More precisely, TG ?

#132 the bigg

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Posted 30 July 2004 - 12:18 AM

dexmod.2da:
  REACTION  MISSILE   AC

0    -20      -20      5

1    -6       -6       5

2    -4       -4       4

3    -3       -3       3

4    -2       -2       2

5    -1       -1       1

6    0        0        0

7    0        0        0

8    0        0        0

9    0        0        0

10   0        0        0

11   0        0        0

12   0        0        0

13   0        0        0

14   0        0        0

15   0        0        -1

16   1        1        -2

17   2        2        -3

18   2        2        -4

19   3        3        -4

20   3        3        -4

21   4        4        -5

22   4        4        -5

23   4        4        -5

24   5        5        -6

25   5        5        -6
that is, between 18 and 25 the only difference is 2 points of AC and 3 points of missile thac0.

Edited by the bigg, 30 July 2004 - 12:26 AM.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
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Code dumps: Detect custom secondary types - Stutter Investigator

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#133 -Guest-

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Posted 31 July 2004 - 02:30 AM

Will your mod do anything with the small teeth pass?
I mean the three anonymous dragons attacking the party with no dialogue (the only dragons in the game who don't speak) and no logical reason (Well, the party carries around several pieces of equipment worth about 30000 each , but the dragons could at least shout "Your money or your life!" or something like that.)

#134 J Beau

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Posted 31 July 2004 - 04:32 AM

Those dragons are not in the un-modded game. I think they are from the Tactics mod.
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#135 Feanor

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Posted 02 August 2004 - 06:45 AM

Yes, a good point Feanor, the only real problem is that increasing DEX above 20 won't give the bonuses you'd expect. Instead of messing with Dexterity I decided to use the base AC values instead. The end result is the same. ;)

TG, I checked the Dragons Dex recently. Why on Earth do you claim Dragons have 20 Dex, since both Firk and Thax have 15 Dex ?

#136 T.G.Maestro

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Posted 02 August 2004 - 08:28 AM

TG, I checked the Dragons Dex recently. Why on Earth do you claim Dragons have 20 Dex, since both Firk and Thax have 15 Dex ?

Not all of them will have a score above 20, this part is still under development and planning. The scores I posted are the proposed values, but they might change of course.
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#137 Feanor

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Posted 02 August 2004 - 08:37 AM

TG, I checked the Dragons Dex recently. Why on Earth do you claim Dragons have 20 Dex, since both Firk and Thax have 15 Dex ?

Not all of them will have a score above 20, this part is still under development and planning. The scores I posted are the proposed values, but they might change of course.

TG, in my previous posts, the info was taken from BG2 : there Firk and Thax have 15 Dex. So, why on Earth did you give them such high Dex ? I can understand a Dragon having a high STR, CON or INT, but DEX is the stat which definetely should be lowered for them. That would mean that a Dragon would be more agile than an elf, which is ridiculous in my opinion. I want to point you 2 things :
1. Large creatures tend to be slow.
2. Large creatures are easier to hit by their opponents, because they can't dodge hits (due to their size).
So, DEX should not be mor than 15 for dragons, in my opinion.

#138 T.G.Maestro

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Posted 02 August 2004 - 08:44 AM

TG, in my previous posts, the info was taken from BG2 : there Firk and Thax have 15 Dex. So, why on Earth did you give them such high Dex ? I can understand a Dragon having a high STR, CON or INT, but DEX is the stat which definetely should be lowered for them. That would mean that a Dragon would be more agile than an elf, which is ridiculous in my opinion.

Good points Feanor, I'll make it sure to adjust their stats following this logic. ;)
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#139 Feanor

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Posted 02 August 2004 - 08:49 AM

TG, in my previous posts, the info was taken from BG2 : there Firk and Thax have 15 Dex. So, why on Earth did you give them such high Dex ? I can understand a Dragon having a high STR, CON or INT, but DEX is the stat which definetely should be lowered for them. That would mean that a Dragon would be more agile than an elf, which is ridiculous in my opinion.

Good points Feanor, I'll make it sure to adjust their stats following this logic. ;)

Victory !!! :lol: BTW, TG, I'm interested also what were your reasons for that ? Maybe in AD&D they have such high dexterity ?

#140 T.G.Maestro

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Posted 04 August 2004 - 12:08 AM

No. But after a brief look at their stats in BG2, many of them have stats above 20, and even in DEX. Thats why I gave them high scores.
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