
i dont find arguments based on a 3 man gang valied when it comes to balance issues. when doing this you must do it with a full party and non to moderate modded game, imo.
Posted 08 June 2004 - 12:11 PM
Posted 08 June 2004 - 12:50 PM
Definitely not at level 10 as you described it. Players should learn that there are limits. Not every opponent should be beatable, at least not without a cost.So, when do you want the players to fight the Shadow Dragon and Firkraag? Are you planning on having them as the last fights before heading into the end game, or as late game fights, or as...
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And to tell the truth, I'd find it much more believeable that a powerful 18th level party at the gates of suldanesselar would decide to settle the score with Firkraag than the version where they attack him at first sight (because a paladin HAS to attack something that is EEEEEVIL) and slay him on the spot after a 3 minute battle...![]()
Posted 08 June 2004 - 01:10 PM
Um, why do you want to fight that dragon that much???So, you see the fight with Firkraag as taking place late in Chapter Six. When do you see the fight with the Shadow Dragon hapenning?
Nothing. Normally, you wouldn't go back. You'd feel yourself lucky that you escaped their presence once and for all.Also, in-game what reason does the character have for going back for those fights in chapter six?
Posted 08 June 2004 - 01:32 PM
That's the crux of the problem...there is no iron man mode which gets rid of the temptation which we all give into eventually (atleast i'd like someone here to say without jest and in all seriousness) they restart a game once you die and never reload for anything.Um, why do you want to fight that dragon that much???
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You know, I find this one of the greatest problems with the BG2 system compared to pnp. While in classic pnp the characters must risk to lose their life permanently by attacking sucha creature at level 10, in BG2 you have the good-old reload ability. This makes players think they have to kill all the monsters, finish all quests, solve all the misteries in their wake without exceptions. To be honest, I'd never mind if some players would avoid Thax completely. It would really add a new factor to this game I think. Or they could always attack it even at low levels, but the chances of getting out alive from that encounter would be slim. Just as they should be when facing a creature like that (at non-epic levels). Yet if the party has any specific or personal reason to go back and engage those creatures (like Kangaxx and Firkraag), its their choice. Both of these foes are optional, and their death won't grant the party tremendous XP either.
Posted 08 June 2004 - 01:50 PM
Without jesting and in all seriousness, I've finished the game in Iron-man mode through BP-BGT-NEJ, and through good old SOA by itself many times, almost always on core difficulty. I've also played the reload until you win game, especially the first few times I played and when I first added Tactics and Improved Battles. These days I still play Ironman, but then I also rarely bother to play all the way through; usually I'm just playing to try out a new mod.That's the crux of the problem...there is no iron man mode which gets rid of the temptation which we all give into eventually (atleast i'd like someone here to say without jest and in all seriousness) they restart a game once you die and never reload for anything.
Posted 08 June 2004 - 01:52 PM
Well gosh, that's heroic.Nothing. Normally, you wouldn't go back. You'd feel yourself lucky that you escaped their presence once and for all.Also, in-game what reason does the character have for going back for those fights in chapter six?
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Posted 08 June 2004 - 02:05 PM
Posted 08 June 2004 - 07:44 PM
Additional:Well gosh, that's heroic.
Nothing. Normally, you wouldn't go back. You'd feel yourself lucky that you escaped their presence once and for all.Also, in-game what reason does the character have for going back for those fights in chapter six?
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Edited by BobTokyo, 08 June 2004 - 09:03 PM.
Posted 08 June 2004 - 07:49 PM
From a pure rules POV, that doesn't mean much. PnP characters also have more HP and do more damage in 3.5. The HP boost is meant to raise the difficulty of the encounters, not bring the in line with the pen and paper rules.some things after reviewing my 3.5 book
1. For those who say these hps are high, they're actually all below the average suggested for their age and type category
Posted 08 June 2004 - 08:31 PM
Only the pc really has higher than normal hp, although imoen should as well because its attributed to the pc's Bhaal essence.From a pure rules POV, that doesn't mean much. PnP characters also have more HP and do more damage in 3.5. The HP boost is meant to raise the difficulty of the encounters, not bring the in line with the pen and paper rules.some things after reviewing my 3.5 book
1. For those who say these hps are high, they're actually all below the average suggested for their age and type category
Note that I'm not saying it's automatically a bad idea to raise the difficulty of the encounters; I'm mostly making suggestions on things to consider as that is done.
Posted 08 June 2004 - 10:30 PM
Really Schatten, take a look ath the new stats of Thax once again. What scares you so much?
When do you see the fight with the Shadow Dragon hapenning?
some things after reviewing my 3.5 book
1. For those who say these hps are high, they're actually all below the average suggested for their age and type category
2. What spells will you be giving them? all of what you've mentioned are inates, not spells.
3. Silver dragon should also get control weather as well, my guess would be something similar the druidic HLA.
Posted 09 June 2004 - 02:31 AM
Posted 09 June 2004 - 03:15 AM
This is actually a good, in genre reason for going after a dragon. However, your character has no way of knowing that the Shadow Dragon has the Crom Faer scroll. Wouldn't it make more sense if Cromwell told you:When do you see the fight with the Shadow Dragon hapenning?
In Chapter Six and I have strong reasons for it. Probably you want Crom Faeyr
Posted 09 June 2004 - 04:55 AM
This is actually a good, in genre reason for going after a dragon. However, your character has no way of knowing that the Shadow Dragon has the Crom Faer scroll. Wouldn't it make more sense if Cromwell told you:
"Aye, ye have all ye need fer the forgin' of a great magical weapon, the mighty thunder-hammer itself! All save the scroll that tells the hammer's secret name. Now if ye be seekin' that scroll, legend speaks of it layin' in the hord of a great beast, a wyrm of shadow! Know ye where such a beast may be?"
It would give CHARNAME a solid, in-character reason for risking it all against the Shadow Dragon.
A similar speech from someone at the Radiant Hart could send CHARNAME after Firkraag, gathering weapons for the final battles.
Edited by Feanor, 09 June 2004 - 04:56 AM.
Posted 09 June 2004 - 04:59 AM
True.A similar speech from someone at the Radiant Hart could send CHARNAME after Firkraag, gathering weapons for the final battles.
Bob, there is such speech. If your character is a paladin, then Prelate Wessalen tells you that Firk has a Holy Avenger.
Posted 09 June 2004 - 05:12 AM
Then I totally agree. I never understood why that Prelate does not mention at all Carsomyr if you're not a paladin.True.
A similar speech from someone at the Radiant Hart could send CHARNAME after Firkraag, gathering weapons for the final battles.
Bob, there is such speech. If your character is a paladin, then Prelate Wessalen tells you that Firk has a Holy Avenger.I was thinking about parties that get the Holy Avenger for use by Keldorn.
Posted 09 June 2004 - 06:52 AM
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
Posted 09 June 2004 - 07:02 AM
Posted 09 June 2004 - 07:09 AM
Maybe a Lower Resistance + Lower Resistance + Greater Malaison + Finger of Death.Seriously, though, a simple Finger of Death should be enough
Posted 09 June 2004 - 07:11 AM
I will never understand why folks think multiple spells are cheesy but loading up characters with hundreds of thousands of gold pieces worth of magical equipment isn't.
you better do what you say yourself. do you know how many times i needed to reload to kill the stupid dragon that spawns exactly where you enter the map (one of those wood maps)? no? i dont know either but it was stretched over two days because i lost patiences. on top of it i always got nailed with two dragon breaths. at last i had to resort to cheese to kill it. (tripple fod and such things.)