

Posted 11 September 2004 - 04:14 AM
Posted 11 September 2004 - 06:05 AM
hlidskialf, on Sep 11 2004, 07:35 AM, said:
Good idea. Hlid, though we must be careful what kind of items a dragon can use. For instance, a dragon could not use a ring because he could not (at least in dragon form) put it on his finger. Andm BTW, dragons gather those huge amounts of treasure just for passion, not because they would plan to use them somehow. They just have a kind of obsession for treasures.I always liked the old PnP method of beefing dragons by letting them use some of their hoard magic. Rings, wands, scrolls. Maybe the odd figurine, that kinda thing. It doesn't tend to unbalance things really, and is quite easy to still tailor the item types to the dragon's personality. (Imagine a red dragon with a ring of frost resistance 'eh?) Smart AI and use of magic items are far better IMO than arbitrary resistances or spell ability the beasties aren't supposed to have. B)
Posted 11 September 2004 - 09:44 AM
The great wolf Fenrir gapes ever at the dwelling of the gods.
Posted 12 September 2004 - 06:24 AM
Posted 12 September 2004 - 06:38 AM
Posted 12 September 2004 - 07:06 AM
Edited by T.G.Maestro, 12 September 2004 - 07:06 AM.
Posted 12 September 2004 - 07:06 AM
Galactygon, on Sep 12 2004, 05:28 PM, said:
I don't get it, what has an ogre to do with our dragons ?Making them more realistic is something else I might suggest. Obviously, a stupid ogre (taken right out of Shrek) will not care whether he is hitting a mage or a fighter and will not know the difference between enemies and allies if too much magic is going about.
Just my view of what realistic should be like.
-Galactygon
Posted 12 September 2004 - 07:19 AM
Galactygon, on Sep 12 2004, 05:59 PM, said:
Of all the dragons in BG2, maybe Thax and Niz could be considered less intelligent, in my opinion.I was generalizing (to add to Hlid's post), and ogre was only an example.
Of the dragons, not all of them are intelligent, of course.
-Galactygon
Posted 12 September 2004 - 10:03 PM
Posted 12 September 2004 - 10:38 PM
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beware what people with 18-20 INT are capable of...But even less inteligent would mean about 15 INT, which doesn't makes much difference from 18-20 when it comes to combat strategy.
Ever forward, my darling wind...
Posted 12 September 2004 - 11:42 PM
Posted 13 September 2004 - 06:01 AM
T.G.Maestro, on Sep 13 2004, 08:32 AM, said:
i, like, counter that and stuff. my int is, like, 5 or so.Lucky me, since there seems to be more than enough 18+ INT characters running around these forum lately... guess we'll never run out of wise people!
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Posted 28 September 2004 - 11:02 PM
Posted 29 September 2004 - 12:26 AM
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This would, of course, translate to -1 per Hid Die gainedArmor Class: A dragon?s natural armor bonus increases by +1 for every Hit Die it gains beyond the great wyrm stage. (This rule applies for lesser dragon advancement as well, since natural armor and Hit Dice always increase at the same rate.)
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Hmm... having saving throw dificulties based on the power of the creature creating the effect is a 3rd. ed. thing (not that its a bad idea) - if you did this for Dragons, you might want to apply it to others as well (i.e. every creature with an effect that grants a save - oh, and every spell with a save as wellBreath Weapon: ... The saving throw DC against a dragon?s breath weapon remains 10 + 1/2 the dragon?s Hit Dice + its Constitution modifier.
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IIRC I don't think its possible to do 3rd. ed. style damage resistance under the BG II Infinity Engine - but this could translate (somehow) to a %age physical damage resistance.Special Abilities: ... For most dragons (the exceptions being the force and prismatic dragons), the great wyrm?s damage reduction increases to 15/epic after exceeding the great wyrm age category and the dragon?s natural weapons count as epic weapons for the purposes of bypassing damage reduction.
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Dragons with HLAs eek!Feats: Like ordinary dragons, advanced dragons receive one feat for every 3 Hit Dice they have. Feats gained after the dragon attains great wyrm status can be epic feats.
Posted 29 September 2004 - 12:32 AM
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I'd leave this be, since we'd have to give 80% (or more) damage resistance to all dragons. Say, an Adamantine Golem who can also beat you up...IIRC I don't think its possible to do 3rd. ed. style damage resistance under the BG II Infinity Engine - but this could translate (somehow) to a %age physical damage resistance.
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Well, Thax could improve his breath attack by casting "Dragon's Breath". Firkraag would look dope by doing this, thougDragons with HLAs eek!
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Posted 29 September 2004 - 12:33 AM
Posted 29 September 2004 - 02:54 AM
Edited by T.G.Maestro, 29 September 2004 - 02:55 AM.
Posted 29 September 2004 - 11:43 AM
Posted 29 September 2004 - 12:00 PM