Testers Read
#1
Posted 10 November 2002 - 04:41 PM
I think that I should point out just what it means to be a tester. Testing is not just playing the product for your own gratification. Testing is important because it gives the makers a fresh viewpoint of errors and feedback on their work. Testing also offers the opportunity to become part of the creative process by making suggestions that will make the whole greater.
When you are given the chance to become a tester, you should do the following:
Make backups of your Dialog.tlk and Override before installing any mods or betas. Always a good precaution
1. Download the lastest version asap
2. Play through what you have been given once to the fullest, taking notes on things that stood out in your mind along the way.
3. Play through the mod once more taking detailed notes
4. Report your findings immediately where you were instructed to post
5. Play through the mod again looking for things you missed the first two times.
6. Report any new findings
7. Make suggestions and comment often on what you have seen or would like to see that seemed missing.
The project lead will then keep you notified of fixes or new downloads that either correct problems or add new content. These should be tested at your earliest opportunity.
Making suggestions is not taboo... that is part of the production process and giving the tester the chance to make a difference. The project leads might reject your suggestions and should give reasons why it wont work or isnt possible, but they also might accept your suggestions. ie: I began as a tester for Ascension. DaveG wrote me and asked for my help because I had tested his Improved Battle mods and stayed dedicated. After testing Ascension in the early stages, I had a suggestion that Dave liked... as did the other people working on the project: Bhodi as a joinable. I then went on to write the Balthazar epilogue. Being a tester gives you a great opportunity to become part of something big.... but it requires dedication and immediate feedback to the creators. Without this feedback, you can end up with overpowered monsters or items that ruin the playing experience. It can also drag out the project unnecessarily long.
So, I need testers who are willling to become part of the team and give the feedback needed in a timely manner. Detailed testing reports also. If you are up to the challenge, reply here.
Cuv
This also applies to current testers. If you do not reply here that you are still interesting in being part of the team, then you will be dropped as testers. I cannot continue like this, I need immediate feedback on new uploads so that tweaks can be made. I know there is still alot of problems to report, but I may need to be reminded occassionally.
#2
Posted 10 November 2002 - 04:47 PM
I'm still here and at your service.
So...GET TESTING PEOPLE!!.
Edit:
Dont play with one and the same party, play with different partymembers each time.
Badass raiding mage Retired!
Sneaky backstabbing Rogue in crap gear now!
Rapture WoW video's!
http://video.google....305813616474790
http://video.google....320377682702322
#3
Posted 10 November 2002 - 04:57 PM
The latest version is RTW3.0 and the 3.05 patch. There are also the new areas on Michel's site that need immediate feedback: ARRTW1, ARRTW3, ARRTW7 and ARRTW8.
Cuv
#4
Posted 10 November 2002 - 05:00 PM
*purrs* :)
#5
Posted 10 November 2002 - 05:16 PM
The other is deleted.
Badass raiding mage Retired!
Sneaky backstabbing Rogue in crap gear now!
Rapture WoW video's!
http://video.google....305813616474790
http://video.google....320377682702322
#6
Posted 10 November 2002 - 06:42 PM
Cuv
#7
Posted 10 November 2002 - 10:29 PM
#8
Posted 11 November 2002 - 07:18 AM
My email is jimmy316@datasync.com (just in case )
#9
Posted 12 November 2002 - 07:34 PM
Cuv
#10
Posted 13 November 2002 - 05:28 AM
#11
Posted 13 November 2002 - 10:25 AM
#12
Posted 13 November 2002 - 01:21 PM
If you are able to provide us with detailed feedback, quickly, on new items we put out, then great. If not, you should consider whether you are actually able to meet our requirements.
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#13
Posted 15 November 2002 - 08:09 PM
#14
Posted 17 November 2002 - 06:02 PM
#15
Posted 17 November 2002 - 06:37 PM
#16
Posted 18 November 2002 - 01:28 AM
Delvar: I will PM you with the password to the beta forum. You have the tileset for the strohm battle area already... so I can send you fixes for that which are tiny downloads when I get to it. You can come and comment on what has been said there already.
Cuv
#17 -Guest-
Posted 02 December 2002 - 07:05 PM
#18
Posted 02 December 2002 - 07:07 PM
#19
Posted 03 December 2002 - 02:31 PM
#20 -Cloud-
Posted 22 February 2003 - 02:13 PM
v45h@hotmail.com