maximize, you read my mind.
In fact, this component is already "finished", it only needs coding (which is one of the hardest parts though). Note however, that in this component it is very unlikely that we will change any stats - I only intend to correct possible oversights, or add a few missing abilities and some additional flavor to some NPCs. Here are the current changes:
Minsc:
- "removed" hair (like on Balthazar);
- altered the color of clothes to match the portrait;
Jaheira:
- changed her ugly "indian" skin color to a more fitting one, one that matches the color seen on her portrait;
- new colors on clothes to match the portrait;
Haer'Dalis:
- added the missing tiefling resistances to the SoA .cres (the ToB version has them);
- added the Globe of Darkness innate (once/day), with a new icon;
Viconia:
- added the missing drow innates Globe of Darkness and Fairy Fire. Both are useable once/day, and have their unique casting icons too.
Sarevok:
- removed hair;
- added an extra special effect to his .cre: until now he had a few% chance to either stun the opponent or deal a Deathbringer Assault, now he has some minor chance to knockback the target (no extra damage though) in addition to the exiting effects.
- boosted his XP somewhat (+100.000XP) to be a bit more in line with the party when he joins in ToB. This upgrade won't give him any HLA, he is still below the HLA limit. It only serves to make him less inferior to other NPCs.
Maybe you could deal with Sarevok, Kelsey style, like when he joins, match his xp with the Protagonist's.
Also in Viconia's Biography it says she's lost her abilities, but that doesn't have to stop you