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Bard HLA Tables


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#21 -Galactygon_unloghed-

-Galactygon_unloghed-
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Posted 30 April 2004 - 02:56 PM

I was thinking on using a cone projectile from BG2 and assigning the Shout animations to it. :unsure:

I really suggest you try that! :lol: Wait and see! -_-

-Galactygon

#22 T.G.Maestro

T.G.Maestro

    Eclipse

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Posted 01 May 2004 - 11:01 AM

What is the source of the problem? I haven't tried it yet, it was only a speculation. Is there a problem with assigning IWD2 animations to BG2 .pro files?
:unsure:
Any help/hint would be useful.
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