Orphan Characters
#61 -Opal-
Posted 24 September 2004 - 12:18 PM
Are half-rakshasa possible?
#62 -Opal-
Posted 24 September 2004 - 12:25 PM
thnx i would like a deathstalker who could join you so there! interaction is awesome idea i even thought about it but it would require tons of new dialogue and i have never tried a mod. in fact the only one i've ever worked on is the dark elf mod. and only banters. she could also be in Saradush and her mother is clueless if nuetral evil you would probably have to fight her to keep her from trying to kill you and become lady of murder like her mother. if she's good and your evil she may try to stop you from becoming lord of murder to prevent your reign of terror
Actually, what is a deathstalker and how her power work? I mean, if it is some kind of a priest of Bhaal, then she would have no powers (Melissan has the powers because she is "hacked" into Bhaal,s soul pool , all other priests of Bhaal are either powerless or secretly "sponsored" by Cyric)
Oh, and as for the first rakshasa's portrait. If I remember correctly, rakshasas have reversed wrists.
#63
Posted 24 September 2004 - 12:28 PM
#64 -dragonlord-
Posted 24 September 2004 - 12:31 PM
#65
Posted 25 September 2004 - 03:24 AM
Click to feed.
Adopted from Valenth
My adoptables > Your adoptables.
#66 -dragonlord-
Posted 25 September 2004 - 05:37 AM
#67 -dragonlord-
Posted 26 September 2004 - 06:00 PM
deathstalkers are priests of bhaal
#68
Posted 26 September 2004 - 06:02 PM
And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!
Like dealing with terrorists by giving them explosives. -NotMrT
If you don't know where you're going, any road will take you there.
#69
Posted 26 September 2004 - 06:37 PM
#70
Posted 26 September 2004 - 06:46 PM
And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!
Like dealing with terrorists by giving them explosives. -NotMrT
If you don't know where you're going, any road will take you there.
#71
Posted 26 September 2004 - 07:27 PM
to actually become a priestess on bhaalessence alone would make her far morepowerful then the pc, the supposed most powerful bhaalspawn. changing the plot to make her the most powerful bhaalspawn would make her the main character and wouldn't be a good thing.Amellyssa gets her power from her essence inside her Bhaal placed enough of his essence in her (a lot) that she uses that to perform her skills
deathstalkers are priests of bhaal
otherwise i really like the character, but she should probably be a fighter, thief or ranger kit with some priestss like abilities.
Futurama quotes rock
#72 -dragonlord-
Posted 27 September 2004 - 02:03 PM
#73 -dragonlord-
Posted 27 September 2004 - 02:21 PM
oh and tarasha's a custom class (maybe called nightblade)
Nightblades are Bards who choose to focus on magic and combat, instead of thievery, song, or dance. Therefore they will try to learn every aspect of fighting and magic. Most of the time they do this simply by studying other wizards and warriors. Therfore many moves you see a Nightblade perform are moves that someone else developed, either that they saw or read about. However though most Nightblades follow another's steps some develop their own moves as well. Many Nightblades choose to follow this proffesion because they cannot make up their mind about whether to follow the arts of war, or the arts of magic. Due to all the reading and studying they due they also learn many useful tidbits of information, which they aply to whatever they fancy.
Advantages:
May learn 2 level 7 and 1 level 8 spell (1 level7 at lvl 24 one at lvl 26 and 8 at lv 27)
May achieve mastery in Scimitar and Long sword
May gain three proficiencies to Two-Weapon Fighting
May gain 10 to Hide In Shadows and Move Silently for every level
Lore Increases 15 each level
Disadvantages:
May only use one handed swords
May only become poficient in Short Sword, Dagger, and Katana
No Pick Pocket ability
Bard Song ability develops slower due to his concentration on combat and magic
-1 to strength
(name is subject to change)
(may change a few abilities as well)
Edited by dragonlord, 28 September 2004 - 12:27 PM.
#74 -dragonlord-
Posted 27 September 2004 - 04:49 PM
please give me oppinions and help (with adopting her (i would love to do her myself but i can't mod))
Edited by dragonlord, 27 September 2004 - 04:51 PM.
#75
Posted 27 September 2004 - 05:04 PM
And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!
Like dealing with terrorists by giving them explosives. -NotMrT
If you don't know where you're going, any road will take you there.
#76
Posted 27 September 2004 - 05:40 PM
Modding actually isn't that hard. That's mainly due to the quality of modding tools that are available. It sounds like an overpowered NPC to me.hmm.... i have to resist the urge to offer for some reason.... oh yeah, Chevar will sheath whip me if i do. I recommend you read tutorials. It's always a good thing to learn yourself, and it's not really all that difficult, and especially not kits.
If you know what you want, just give it a shot, it can't hurt. If someone else does the work for you you're likely to feel let down in the end..
Project Forum
#77
Posted 28 September 2004 - 09:25 AM
Age: 38
Race: Human
Gender: Male
Class: Conjurer
Weapon Profiencies: One point in the dagger skill and one point in the dual-wield skill
Alignment: Chaotic Neutral, you never know what he's up to next.
Patron: Lord Ao, the reason is that Ao never demands anything nor messes with anyone's business.
Special: Has no eye whites, just full golden eyes that glow eerily.
Connections: Harpers, Elminster and Volo (they like to plot behind the scenes, that would also be the reason why he joined the Bhaalspawn).
Extra Abilities: Two bonus spell slots per level instead of the one provided by the kit.
History: Morden mutters something incomprehensive about Spelljammer's and flying cities... suddenly he shouts: My past is in the past, so let's keep it there! And with that, he is silent and will speak of this no more for the time being.
Family: Mother DECEASED, Father DECEASED, no living siblings.
Motto: Better to cowardly escape danger than to foolishly seek it.
STATS:
Strenght: 10 (Like almost all mages, he's not used to carrying anything heavy)
Dexterity: 16 (Quite nimble and a good at "retreating tactically from battle")
Constitution: 14 (Can run long and is quite resilient to disease)
Intelligence: 19 (Extremely intelligent mage)
Wisdom: 16 (Has been studying lore and ancient things for two decades)
Charisma:10 (The average person, nothing special)
Innate Ability: Can heal serious wounds once/day. (This was granted to Morden by an ancient cleric artefact of Mystra).
EDIT: Elminster calls him Tube. And he uses the name Westminster whenever he meets Elminster.
Edited by Archmage Silver, 29 September 2004 - 07:36 AM.
#78
Posted 28 September 2004 - 11:05 AM
Click to feed.
Adopted from Valenth
My adoptables > Your adoptables.
#79 -dragonlord-
Posted 28 September 2004 - 12:14 PM
#80 -dragonlord-
Posted 28 September 2004 - 12:17 PM
i'm young
Edited by dragonlord, 28 September 2004 - 12:19 PM.