[/QUOTE]Diamond Soul
The monk has turned himself with training and quasi-magical abilities to the point that he becomes a magical creature. He is forevermore treated as an outsider (extraplanar creature) rather than as a humanoid. For instance, charm effects won't affect him anymore and can only be harmed by weapons of +1 enchantment level, or higher. A monk with Diamond Soul will become vulnerable to spells that repel extraplanar creatures.[QUOTE]
If he can be harm by +1 weapons, I don't see it's purpose. When a character achieves HLA level, all his enemies have at least +2 weapons.
[QUOTE]Lunar Stance
As an outsider, the monk can achieve a state where he becomes immune to many magical effects for a limited duration. Spells and spell-like abilities that hinder movement and free action (like Maze, Stun, Hold, etc.), instant death effects and those that manipulate the mind like Confusion or Domination will have no affect on the monk. In the first 2 rounds of Lunar Stance he becomes immune to the effects of Time Stop and Imprisonment as well. The duration of this ability is 4 rounds.
Lunar Stance cannot be used together with other monk Stances.[/QUOTE]
Immunity to Time Stop ??? Maestro, should I quote your almost 10 pages of arguments against that ? What happened with the old Maestro ?
[QUOTE]Its exactly because Balthazar can use them that they should be dropped. Because he would have obviously had different training as a monk than the hero. So in his training, it relied much more on the type of ones stance than other aspects.
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Here I think Jinnai has the bad tendency of applying the asian rules for monks in
AD&D world. Following his reasons, I could say that not all the fighters (or thieves, or sorcerers and so on) should have the same HLA because they had different trainings.
I also think you should keep the stances.