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The Mod for the Wicked?


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#21 chaz58

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Posted 10 July 2004 - 03:58 AM

Yep, I often wonder why no-one has taken this up (imho, pretty much the best mod idea around), I assume it's something like: it's a hell of a lot of work + most modders want to work on their own projects.

(Btw, if anyone does want to take it up, I would gladly help out, I just don't have enough time to make it my own project.)

#22 Efreet

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Posted 26 July 2004 - 05:01 AM

I wish I could help. Unfortunately my programming skills are less than sufficient :(

What with the person who started this topic? Wasn't he supposed to do the mod?
Then she saw his eyes, red and mad as hell. And in that moment she knew that he could kill anyone, no matter how strong. Madness, true madness could put a fist through a plank.

#23 -Aristothenes-

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Posted 26 July 2004 - 08:55 AM

Off the top of my head, I'm thinking involving, in-character-interjections + realistic choices for the player characters are more difficult than the actual coding (correct me if I'm wrong...)
One way out would be for an idea-box where we just plop in some dialogues, let the one who wants to mod pick and choose the most consistent and spin the yarn...
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#24 DevilishPope

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Posted 27 July 2004 - 12:47 AM

Sadly I think the creator of this thread is AWOL, as his last post was in April. I would be interested in trying my hand at some of these listed components if I had permission though. :S
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#25 Efreet

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Posted 28 July 2004 - 04:40 AM

My ideas are always avalaible for anyone who would pick them up. That is why I leave them here. :turnip2:
Then she saw his eyes, red and mad as hell. And in that moment she knew that he could kill anyone, no matter how strong. Madness, true madness could put a fist through a plank.

#26 Plasmocat

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Posted 07 January 2005 - 06:38 AM

Did anyone ever pick up this project? I'd be interested in see how it played out as well.
All great deeds and all great thoughts have a ridiculous beginning. -- Albert Camus

#27 Deathsangel

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Posted 07 January 2005 - 07:16 AM

Not really Plasmocat. I am working on adding evil quests. Perhaps I should very much consider doing this aswell....

Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
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#28 NiGHTMARE

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Posted 07 January 2005 - 08:58 AM

As mentioned above, a few of the quests have been/will be included in other mods. These are the ones I know of:

Quest Pack: betraying Renal, betraying Edwin, evil resolution to Xzar quest

Lands of Intrigue: working for Firkraag, encountering the Fallen Paladins and retrieving Anarg's cup without working for the Radiant Heart, more slaver stuff (including the option to be one yourself), further info on "the Hidden", a more evil way to deal with Isaea Roenall, an explanation for why the yuan-ti are interested in de'Arnise keep (but not why the trolls are there)

de'Arnise romance: the identity of "the Stronger"

Nocturnal Supremacy: working for the Fallen Paladins

Edited by NiGHTMARE, 07 January 2005 - 08:59 AM.


#29 SimDing0

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Posted 07 January 2005 - 03:30 PM

Quest Pack v2 will also include the ability to sell the orphaned girl in the Graveyard to Lehtinan, which I think was mentioned here somewhere.
Future additions are also set to include a Fallen Paladin Stronghold and the ability to side with Faldorn against Trademeet.
Repeating cycle of pubes / no pubes.

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#30 Plasmocat

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Posted 07 January 2005 - 05:32 PM

Thanks for the info guys. I was just hoping that someone had put them together in a value-pak or something, but it's all good. :)
All great deeds and all great thoughts have a ridiculous beginning. -- Albert Camus

#31 Torn

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Posted 01 March 2005 - 04:22 PM

In case anyone's interested, the Mod for the Wicked has been resurrected (again) and is living at http://www.shsforums...showtopic=14136

#32 Seifer

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Posted 02 March 2005 - 05:45 AM

Which thus invalidates us having two topics dedicated to it.

:lock:

how come you always look so damn cool in every photo I see you in?!?


Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.


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