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v1.23.1: FFHUNT.dlg is scrambled


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#1 jastey

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Posted 23 March 2025 - 10:43 PM

I have two BGT installs with v1.23.1, one on my old Windows10 and one under Linux Mint.

In both the dialogue of the Flaming Fist Enforcers who spawn in chapter 7 to arrest the PC and bring them to Angelo is not the correct dialogue, but a mixture of random strings:

Spoiler

weidu.log from my Windows installation:

 

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v14
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1000 // BG2 Fixpack - Game Text Update -> GTU Light (by Wisp): v14
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v14
~BGT/BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: v1.23.1
~BGT/BGT.TP2~ #0 #1 // Baldur's Gate Trilogy - Music -> Full Baldur's Gate and Tales of the Sword Coast Music: v1.23.1
// Recently Uninstalled: ~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: v1.0_250308
// Recently Uninstalled: ~BST/SETUP-BST.TP2~ #0 #10 // Correct music entries for BGT: v1.0_250308

 

weidu.log from my Linux install (BST doesn't touch this dlg):

 

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v14
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v14
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v14
~BGT/BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: v1.23.1
~BGT/BGT.TP2~ #0 #2 // Baldur's Gate Trilogy - Music -> Hybrid Baldur's Gate/Shadows of Amn/Throne of Bhaal Music: v1.23.1
~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: v1.0_250312


Sorry in case this is a known issue.



#2 skellytz

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Posted Yesterday, 12:38 PM

In both the dialogue of the Flaming Fist Enforcers who spawn in chapter 7 to arrest the PC and bring them to Angelo is not the correct dialogue, but a mixture of random strings:

So, for some reason, your installation is using BG2 strings and ffhunt.dlg in data/dialog.bif instead of bgt/install/english/bg1.tra and override/ffhunt.dlg. Did bgt/base/d_bg1/ffhunt.d get compiled? What does the debug say? Is ffhunt.dlg the only affected dialogue file?
 
Here's my test installation:
 
WeiDU.log
 

Spoiler


ffhunt.dlg
 
Spoiler