Call of the Lost Goddess updates to Version 2.0!
This is a major update that adds new content to the mod:
New Animations
- Ten brand-new 3D animations for new monsters. None of these animations have ever been seen in an Infinity Engine game before, and some of the creatures have never appeared in a D&D computer game at all.
- These new animations also bring new encounters and battles.
Better Area Maps
- I have redesigned and re-rendered 7 area graphics.
Better Integration of the Quest into the Main Game
- Added reactions to the quest's completion in the temples of Waukeen in Athkatla, Trademeet, and Saradush.
- Added an option (for lawful stupid characters) to completely refuse a reward.
Further Changes in This Update
- Re-rendered the intro video with a better frame rate for smoother playback.
- Redesigned some encounters to make them more challenging.
- Added various ambient sounds to make certain areas feel creepier.
- Adjusted some heightmaps.
- Changed some portraits.
- Removed some oBG2 checks during installation to speed up the process.
- Converted voiceover files from WAV to OGG format and added HANDLE_AUDIO.
- Fixed errors in the English version.
Mod forum link:
https://www.gibberlings3.net/forums/topic/38129-released-mod-call-of-the-lost-goddess-a-quest-mod-for-bg2ee/
Read the original article at The Gibberlings Three