I'm also doing a big BWP (almost full) installation and run into several problems but solved most of them.
Approximately 5 tries to solve and configure everything, but i'm still toying with the tweak mods to get everything perfect.
I'm gonna write a postmortem of the BWP installation in the following days with some suggestions.
As a freebi for something nice:
How to modify the annoying "quest updated" and "quest finished" sound.
The "quest update sound" functionality of the improved gui is nice, but the choice of sound is terrible and completely immersion breaking.
In order to solve it you can do the following.
1) Go to this youtube video
2) Run the link through https://4kdownload.t...-wav-downloader and download it as a .wav file
3) Before installing the BG2 improved GUI mod you need to replace the files
bg2improvedgui\event_text\files\FOSLTART.wav
bg2improvedgui\event_text\files\TADA.wav
with the oblivion .wav (or any wav you want).
4) Run the BWP installation normally with this modification and enjoy
One problem that I run into (and I'm still trying to solve) is that I think not all the new animation helmets (and shields) are showing
If my memory is not wrong (and could be wrong) considering that I played with a BWP (almost) full installation almost a decade ago, all helmets (and shields) should be showing, the ones in bg1 and bg2. I remember the basic helmets with no small horns and the ones with horns. Also I remember seeing both versions of bucklers and medium shields in the same game.
But now in the part of BG1 only the first ones are showing.
I'm pretty sure that item revisions don't include all the new animations of 1ppv4
A potential solution with the installation order to include everything is discussed here.
https://www.gibberli...h-ippv4/page/2/
But I need to test it.
Edited by skellytz, Yesterday, 01:04 PM.
Double posting. Please edit your posts rather than posting consecutively in a very short period of time.