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Kerzenburgforum: Ascalon's Breagar updates to 12.2.1!


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#1 IE Modding News

IE Modding News

    Spellhold Studios

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Posted 01 February 2025 - 03:03 AM

Kerzenburgforum

 

Ascalon's Breagar

This modification introduces Breagar of Clan Bardormar as a joinable NPC into Baldur's Gate 1 and II. Breagar is of lawful good alignment and comes with an own kit: "Dwarven Blacksmith". There are dialogues, creatures, items, and quests added for both BG1 and BGII games.
For BGT and EET, Breagar works as a continuous character all through the trilogy. There are three different ToB endings dependent on the player's choices.

For BG:EE, Tutu, BGII, and BGII:EE, only the according content of the game will be installed.

The mod is compatible but independent on the Worldmap Mod, i.e. the Breagar Mod will work with the Worldmap Mod independent on whether it is  installed before or after, but the Worldmap Mod is not needed to see the new area added by Breagar on the games' worldmaps.


Version 12.2.1 comes with some fixes and a revised Russian version by klichko86!

Changelog:

-Revision of Russian version, by klichko86.
-Fix illogical transition in ACOGHMA1.D, by Ychap.
-Do not set "ACMISC7R" during BG1, by Ychap.
-Start Breagar's dialog at Shadow Temple, by Ychap.

 

Modthread at GibberlingsThree

Modpage at Kerzenburgforum

Modthread at Kerzenburgforum (German)

Download at GitHub


Read the original article at The Gibberlings Three