I was trying to post this in a new thread, but the forum software croaked with a database driver error... I hope it's OK for my plea for help to end up in here instead!
Subject: BGT with smol patches, installation order: request for clarification and help
So it's 2024 by now, and I would like my wife's two younger brothers to enjoy the great classics with me in a multiplayer session, the way the were (in my mind at least) meant to be. I was planning to use the GOG releases of both BG1 and BG2 (the non-EE versions, if that is not obvious from my previous statements ) as the basis for a very light overhaul of the trilogy - mostly fixing bugs and moving some game elements closer to AD&D 2nd Edition as it was in P&P.
I even have earlier spins of such a project (from 2016 and from 2020) around, but for the life of me, I cannot remember how exactly I created them back in the day - esp. which specific fixpack was a sound idea to have installed, and when to install it, eludes my aging gray matter. So I turn to the SHS forums, which I am so happy to see having risen again, with a number of noobish questions, which I hope will find a kind soul to answer...
My plan right now is the following, with questions inline:
- I install GOG's BG1 version to a specific directory. (I do not touch this directory afterwards; right?)
- I install GOG's BG2 version to a specific directory.
- I run the latest BG2 fixpack installer in the BG2 directory. (Do I really need this one, or is this taken care of by the mods/fixpacks that follow?)
- I run the latest BGT-WeiDU installer in the BG2 directory, which basically transforms it into a/the BGT directory.
- I run the latest Tweaks Anthology installer in the BGT directory.
- I run the latest Widescreen Patch installer in the BGT directory.
- I run the latest BG2 Improved GUI installer in the BGT directory (I've never used/done that before; is it the proper time and place?)
- I run the latest Generalized Biffing in the BGT directory.
Then, taking care of correct pathnames in baldur.ini, we should be good to go with the resulting BGT directory on our Windows 10 machines (they will be connected via a IPv4-only VPN, and I will host the game session).
Can anyone familiar with the matter (I've tried to cross-check with the Big World Project document - which is a monumental masterpiece! - but the breadth and extent of its content kinda overwhelmed me, and I feel like I'm back at square 1 with my comparably puny "modding" project...) please give me heads-up if this plan is doomed to fail, or what I should (re)consider when implementing it, for best results? Am I missing any obvious (or non-obvious ) fixpacks/patches that would improve the experience of my fellow adventurers and myself? Can/should I leave one or the other out?
I would be very, very grateful for your input - thanks a lot, and a Pearl to you, dear reader!
Edited by skellytz, 13 February 2024 - 02:21 PM.
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