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Shadows over Soubar v2.0


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#1 ALIEN

ALIEN
  • Modder
  • 983 posts

Posted 06 December 2023 - 01:53 PM

Shadows over Soubar has been updated to version 2.0. This major update brings many fixes, improvements and new component: Alternative Soubar area from the "World of Baldur's Gate" modification - designed and modeled by Cuttooth, with effects enrichment and ideas by Dradiel, and integrated into the mod by Roberciiik. Many thanks to Roberciiik and Wegio for their work!

 

By Roberciiik:
- Alternative Soubar area from the "World of Baldur's Gate" modification - designed and modeled by Cuttooth, with effects enrichment and ideas by Dradiel, and integrated into the mod by Roberciiik.
- Biffing is now an optional installation component.
- Fixed militia training quest when only 9 new guards are trained.
- Fixed CTDs in AR4261, AR4260, and AR4258 areas.
- Restored TIS and MOS files of Soubar for oBG2 and Lyrar's Castle TIS for BG2:EE.
- Fixed a visual bug in Sir William's house (AR1004) in oBG2.
- Updated the worldmap position of areas for Chionthar, Soubar, and Lyrar's Hold.
- Corrected automap notes in Soubar and Soubar prison.
- Traified missing lines (setup, kit name, debug prints).
- Added missing identified descriptions to some letters.
- Moved movies to the language directory so the local language version can replace them.
- Moved some NPC sound files to the language directory - the local language version can now replace them.

By AL|EN:
- Introduce immutability and encapsulation.
- Fix mod uninstallation: now all mod files should be removed from override during uninstallation.
- Fixed copying of the MVE folder.
- Uses the %MOD_FOLDER% automatic variable.
- Uses labels for component requirements statements.
- Simplified the mod ID where possible.
- Renamed the mod folder from "SOS" to "SoS" to match the mod name.
- Renamed "setup-SOS.tp2" to "SoS.tp2".
- Updated iconv and replaced it with a static build.
- Updated the readme file to use the latest templates.
- Updated the metadata file to use the latest template.
- Change HANDLE_CHARSETS to use from_UTF8 and adjust tra files.
- Fixed HANDLE_CHARSETS execution on EET.
- Fixed encoding problems by replacing ű with û.
- Updated add_worldmap_tbl.
- Fixed adding areas to the cheat table.
- Remove the custom kit.ids fixer and use the latest from BG2Fixpack.
- Remove additional backup of *.tlk files.
- Standardize folder names and file extensions.
- Made cosmetic changes to the readme files.
- Added 'outdated' to outdated readme files.
- Replace tabs with spaces.
- Removed redundant files.

By Weigo:
- Added sounds from ogg2 (only if they are missing).
- Changed AR4230(N).mos files for EE and non-EE version (EE has larger images).
- Changed tiz format to tbc format.
- Added a7_tools.tpa by Argent77 for HANDLE_TILECONV function.
- Added in %MOD_FOLDER%/Tools/Tileconv all tileconv versions.

 

 

Edited by ALIEN, 06 December 2023 - 01:54 PM.

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