Hello,
If I'm not mistaken, the next update of the Worldmap mod (which seems to add an exceptional component !!!), will change the location of High Hedge...
I don't know your reason or if the decision is final, but it feels arbitrary and I would like to know if the choice can be made at installation ?
This change could also cause problems with certain dialogues in original game...
@10924 = ~You ain't a mage are ya? You got some fancy clothes on ya, so you could be a mage. I don't trust mages, you know. Especially not that Thalantyr fellow west of Beregost. He's mean, he is. Has his minions attack anyone that disturbs him.~
@14807 = ~Yeah, a gnoll. There's one 'oled up in the hills due west of 'ere, close to the High Hedge. Damn thievin' ball-o-fur stole my short sword two days back.~
@5699 = ~Blast it all! Well, there is nothing else I *cluck* can do except my most hated option. There is a tower directly to the west of *cluck* Beregost, about which can be found the mage Thalantyr. I am his apprentice, and I am certain he will *cluck* aid me.~
And with some mods...
@1226 = ~A mage near Beregost has been searching for these bracers. You need to travel to the High Hedge.~
@1227 = ~We can help but you need to travel to the High Hedge, west of Beregost, to see the mage Thalantyr.~
Anyway, thank you for your hard work !