Well it seems that this great mod is out of fashion as I can't believe that nobody caught this until now. On both my EE games, BG1 and 2 map icons are against transparent game background without any graphic from this mod or original EE maps. Travel is still possible from what I can see but whole map is black as pitch except icons. SoD is visible and ToB cloth map seems that still functions but both huge and large variants are not visible.
#1
Posted 01 December 2022 - 03:42 PM
#2
Posted 01 December 2022 - 08:51 PM
weidu.log? It sounds like something else tbh.
#3
Posted 02 December 2022 - 01:02 AM
weidu.log? It sounds like something else tbh.
I doubt it but thanks for interest.
// Log of Currently Installed WeiDU Mods// The top of the file is the 'oldest' mod// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]~BP-BGT-WORLDMAP/SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v10.2.6~BP-BGT-WORLDMAP/SETUP-BP-BGT-WORLDMAP.TP2~ #0 #1 // Worldmap for Throne of Bhaal -> Use new Worldmap for Throne of Bhaal as well: v10.2.6
All examples below are new games started with imported characters from Characters file:
Original ToB map
Large Worldmap
Huge Worldmap
and finally clothmap Worldmap.
It seems that last option is just original EE ToB map.
Edited by Greenhorn, 02 December 2022 - 02:04 AM.
#4
Posted 02 December 2022 - 12:24 PM
This is weird. I've just attempted to import a SoD game to BG2 and I got the Worldmap with the large version installed.
If you open WORLDMAP.MOS in NearInfinity and attempt to view it, do you see anything there?
#5
Posted 02 December 2022 - 01:36 PM
This is weird. I've just attempted to import a SoD game to BG2 and I got the Worldmap with the large version installed.
If you open WORLDMAP.MOS in NearInfinity and attempt to view it, do you see anything there?
"scratch" , You are right, this is weird:
I uninstalled the mod and then installed it one more time on clean EE:ToB and started again new games on both SoA and ToB, no luck I'm afraid. Second sundering and spellplague
still persist, darkness all around.
#6
Posted 02 December 2022 - 11:50 PM
It is dark times indeed!
Sorry, I have no helpful answer.
How does the worlmap wmp(?) look in Near Infinity?
My Own: Ajantis BG1 Expansion Modification -- Sir Ajantis for BGII -- Ajantis Portrait Pack -- Another fine Hell -- Brage's Redemption -- BGQE at Gibberlings 3 / BGQE at Kerzenburgforum -- Brandock the Mage -- Endless BG1 -- Grey The Dog NPC -- Imoen 4 Ever -- Imoen Is Stone -- Jastey's SoD TweakPack -- Road to Discovery (SoD) -- Solaufein's Rescue - jastey's Solaufein NPC Mod -- The Boareskyr Bridge Scene (SoD)
Contributions: Adalon's Blood (Silberdrachenblutmod) -- Alternatives -- Ascalon's Questpack -- Ascalon's Breagar NPC -- Balduran's Seatower -- BG1 NPC Project -- BG1 Romantic Encounters -- Corthala Romantique -- Edwin Romance -- Fading Promises -- Gavin BG1 --Hidden Adventures -- Imoen Can Die -- Keldorn Romance (berelinde's) -- Lure of Sirine's Call -- NTotSC -- Romantic Encounters (BGII)
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#7
Posted 03 December 2022 - 03:05 AM
It is dark times indeed!
Sorry, I have no helpful answer.
How does the worlmap wmp(?) look in Near Infinity?
Hey Jastey , I opened it, it looks all right, like on the screenshot above your post. Hmm, real conundrum here, if not played on EET I think SoS, TDD, RoT and CtB still require Worldmap to play properly if things are not changed since I last looked at those mods. Not sure but I think Worldmap is also needed for some compatibility issues between SotSC and some big quest mods like DSotSC (EE). What I would really like to know however is does anybody else have this particular problem when installing this mod on clean install, if not problem could be in my game settings or my PC outdated specifications.
Edited by Greenhorn, 03 December 2022 - 06:27 AM.