Hello,
Bug report !
With EET, Edwin romance won't install anymore... (Worked with previous version 2.11)
[EDWIN25A.DLG] loaded
[EDWIN25A.DLG] saved 17 states, 35 trans, 4 strig, 0 ttrig, 12 actions
override/EDWIN25A.dlg copied to edwin/backup/0/EDWIN25A.dlg, 1166 bytes
EET_NPC_TRANSITION patching for edwin_cdtemp: BG2 NPC without BG1 content
Patching edwi25.BCS
[./override/edwi25.BCS] loaded, 27070 bytes
Extending game scripts ...
[./override/EDWI25.BCS] loaded, 27070 bytes
Extended script [edwi25.BCS] with [.../XP_ToB-eb.baf]
Patching edwin.BCS
Extending game scripts ...
[./override/EDWIN.BCS] loaded, 101180 bytes
Extended script [edwin.BCS] with [.../chapterSoA-et.baf]
Extending game scripts ...
[./override/EDWIN.BCS] loaded, 101531 bytes
Extended script [edwin.BCS] with [.../party-et.baf]
Copying and patching 1 file ...
[./override/FATESP.DLG] loaded, 26257 bytes
[FATESP.DLG.DLG] loaded
[FATESP.DLG] created from [FATESP.DLG]
Adding FATESP to internal list of available DLGs
[FATESP.DLG] saved 11 states, 163 trans, 2 strig, 148 ttrig, 154 actions
Copying and patching 1 file ...
[./override/FATESP.DLG] loaded, 26257 bytes
[FATESP.DLG.DLG] loaded
[FATESP.DLG] created from [FATESP.DLG]
Adding FATESP to internal list of available DLGs
[FATESP.DLG] saved 11 states, 163 trans, 2 strig, 148 ttrig, 154 actions
Patching FATESP.DLG: position 36
Compiling 1 dialogue file ...
ERROR: No translation provided for @0
ERROR: parsing [tb#_compile_eval_buffer/.../FATESP-et.d]: Not_found
ERROR: compiling [.../FATESP-et.d]!
With BG2EE only, no problem...
[EDWIN25A.DLG] loaded
[EDWIN25A.DLG] saved 17 states, 35 trans, 4 strig, 0 ttrig, 12 actions
Compiling 1 dialogue file ...
[edwin/tra/english/summon.tra] has 20 translation strings
[edwin/tra/french/summon.tra] has 20 translation strings
[edwin/dlg/fatesp.d] loaded, 685 bytes
Processing 1 dialogues/scripts ...
[FATESP.DLG] loaded
[FATESP.DLG] saved 11 states, 38 trans, 2 strig, 23 ttrig, 29 actions
Installer le composant [Restaurer le portrait BGI d'Edwin] ?
EDIT :
I don't know if anyone else maintains the French translation but here is the new line for setup.tra
@50007 = ~Donner un portrait a Edwina~
@50008 = ~Le composant "Portrait feminin pour Edwina" de Tweaks Anthology est deja installe~
@50009 = ~Le composant "Avatar feminin pour Edwina" de Ease of Use est deja installe~
@50010 = ~Ce composant doit etre installe avant le composant "Donner un portrait a Edwina"~
I add a quote from Portraits-Portraits-Everywhere readme, maybe to mention!
-----------------------------------------------------
Edwin/Edwina
-----------------------------------------------------
This component, for Baldur's Gate 2 Enhanced Edition, gives Edwin a female portrait once he completes the Nether scroll ritual. The portrait
was created by Syntia13 and is based on the default portrait for Edwin in Baldur's Gate 2. This is highly recommended but optional. If
you've replaced the portrait for Edwin with a custom one, you might not want to load this component.
But maybe it's the same portrait by the same author...
And of course, I had to forget the debug...
SETUP-EDWINROMANCE.DEBUG 135.13K
86 downloads
Edited by JohnBob, 24 October 2022 - 10:04 AM.