Hello, [monster] animation_type=7000 has animation file ANIMG24 is that animation even used? What sequence it is?
[NAME][G1][] [9..17] [cycles 0..53] (9 angle views, 54 cycles) SEQ_READY
[NAME][G1][1] [0..8] [cycles 0..53] (9 angle views, 54 cycles) SEQ_WALK
[NAME][G1][2] [18..26] [cycles 0..53] (9 angle views, 54 cycles) SEQ_HEAD_TURN (Pause)
[NAME][G1][3] [27..35] [cycles 0..53] (9 angle views, 54 cycles) SEQ_DAMAGE (Hit)
[NAME][G1][4] [36..44] [cycles 0..53] (9 angle views, 54 cycles) SEQ_DIE, SEQ_SLEEP (SEQ_AWAKE used from this anim)
[NAME][G1][5] [45..53] [cycles 0..53] (9 angle views, 54 cycles) DEAD-Twitch (auto-follows after SEQ_DIE anim)
[NAME][G2][] [0..8] [cycles 0..62] (9 angle views, 63 cycles) SEQ_ATTACK_SLASH
[NAME][G2][1] [9..17] [cycles 0..62] (9 angle views, 63 cycles) SEQ_ATTACK_BACKSLASH
[NAME][G2][2] [18..26] [cycles 0..62] (9 angle views, 63 cycles) SEQ_ATTACK_JAB
[NAME][G2][3] [27..35] [cycles 0..62] (9 angle views, 63 cycles) SEQ_SHOOT
[NAME][G2][4] [36..44] [cycles 0..62] (9 angle views, 63 cycles) ?????????????? <<<--------------------------
[NAME][G2][5] [45..53] [cycles 0..62] (9 angle views, 63 cycles) SEQ_CONJURE
[NAME][G2][6] [54..63] [cycles 0..62] (9 angle views, 63 cycles) SEQ_CAST