The BWP individual.bat checks for a file BWP_BG1. This is only set if you have chosen to install BGT because Jarl's Adventure Pack is an BG1 mod. If this file is missing because you have chosen to install BG2 only this mod will not be installed.
ELOG only means that the WeiDU.log is searched for the stated entry.
When you correct the filename in the install.bat you must also correct the name in the tra.txt and list.txt files.
BWP v19 released
#81
Posted 09 June 2021 - 10:30 PM
#82
Posted 10 June 2021 - 06:39 AM
Leonardo Watson, thank you very much for clear and easy to understand answer. The problem with Jarl's Adventure Pack is that I have chosen to install BGT, and the file BWP_BG1 is present in BG2 game folder. The file is empty, but it's there.
EDIT
My mistake. It turns out I didn't copy InfinityAnimations files into BiG World Downloads folder... Well, I must say it's kinda emarassing. Sorry for another false alarm. Next time I will check thrice before posting anything.
ANOTHER EDIT
OK, I'm out of the Candlekeep, BWP installation with SCS AI and Xzar is hostile the second he appears in my sight. Montaron just stands there, as he should, but Xzar attacks right away. I don't mind him dying, that's not a problem, but if it's gonna happen with another, more important characters, there's no point playing unless I solve the problem. Any suggestions?
Edited by Vakarian89, 17 June 2021 - 11:57 AM.
#83
Posted 23 June 2021 - 01:06 AM
I have run into some problems with AI and, after some digging, I have found what might have caused it. Despite the fact that I've chosen SCS AI through BWP conflict resolutions, Big Picture AI components 150, 175, 500 and 525 were installed, though BiG World Project guide says not to install them together with SCS. That block of code in individual.bat looks like this:
findstr /I /M "best_AI" %CON%>nul
if errorlevel 1 (
Call %EINSTI% BP "500 525 150"
Seems the conditional didn't work, though I don't know what that "best_AI" is.
#84
Posted 25 June 2021 - 07:29 AM
The condition is wrongly defined and I'm working on a quick fix. Thank you for your report and sorry for the inconvenience.
#85
Posted 25 June 2021 - 09:05 AM
No need to thank me - you're doing a MASSIVE work with BWP through all those years, so the least I can do is to report some bugs or problems I stumble upon.
As for the condition, it is defined the same way in process.bat, so I guess it should be changed there as well.
#86
Posted 26 June 2021 - 12:23 AM
Leonardo Watson, in case BWP 19.x doesn't consider the current updates for RoT and CtB, would it be possible that you put a warning inside that the current versions of these mods need to be installed after BGT, not before. This would save several players the hassle of a scrambled install.
My Own: Ajantis BG1 Expansion Modification -- Sir Ajantis for BGII -- Ajantis Portrait Pack -- Another fine Hell -- Brage's Redemption -- BGQE at Gibberlings 3 / BGQE at Kerzenburgforum -- Brandock the Mage -- Endless BG1 -- Grey The Dog NPC -- Imoen 4 Ever -- Imoen Is Stone -- Jastey's SoD TweakPack -- Road to Discovery (SoD) -- Solaufein's Rescue - jastey's Solaufein NPC Mod -- The Boareskyr Bridge Scene (SoD)
Contributions: Adalon's Blood (Silberdrachenblutmod) -- Alternatives -- Ascalon's Questpack -- Ascalon's Breagar NPC -- Balduran's Seatower -- BG1 NPC Project -- BG1 Romantic Encounters -- Corthala Romantique -- Edwin Romance -- Fading Promises -- Gavin BG1 --Hidden Adventures -- Imoen Can Die -- Keldorn Romance (berelinde's) -- Lure of Sirine's Call -- NTotSC -- Romantic Encounters (BGII)
Avatar by Rabain
#87
Posted 26 June 2021 - 10:38 PM
Why does neither RoT or CtB nor BGT mention the changed install order? Instead, BGT recommends to install them first.
#88
Posted 26 June 2021 - 11:45 PM
Where does BGT recommend it? Documentation definitely needs to be updated. I agree that the readmes of RoT and CtB should mention this explicitely. I admit I wasn't aware they originally needed to be installed before BGT until the problems turned up because of players installing the new versions before BGT.
My Own: Ajantis BG1 Expansion Modification -- Sir Ajantis for BGII -- Ajantis Portrait Pack -- Another fine Hell -- Brage's Redemption -- BGQE at Gibberlings 3 / BGQE at Kerzenburgforum -- Brandock the Mage -- Endless BG1 -- Grey The Dog NPC -- Imoen 4 Ever -- Imoen Is Stone -- Jastey's SoD TweakPack -- Road to Discovery (SoD) -- Solaufein's Rescue - jastey's Solaufein NPC Mod -- The Boareskyr Bridge Scene (SoD)
Contributions: Adalon's Blood (Silberdrachenblutmod) -- Alternatives -- Ascalon's Questpack -- Ascalon's Breagar NPC -- Balduran's Seatower -- BG1 NPC Project -- BG1 Romantic Encounters -- Corthala Romantique -- Edwin Romance -- Fading Promises -- Gavin BG1 --Hidden Adventures -- Imoen Can Die -- Keldorn Romance (berelinde's) -- Lure of Sirine's Call -- NTotSC -- Romantic Encounters (BGII)
Avatar by Rabain
#89
Posted 27 June 2021 - 09:33 AM
Hi,
For the reccord, There is some incompatibilities between Vlad’s Compilation "component 2 : Core Baldurdash Fixes", "Xan BG2" mod and "Heroes, Thieves and Moneylenders" Component 0.
When the 3 are used together, "Heroes, Thieves and Moneylenders" Component 0 fails to install. Without VCv21 component 2 everythings works fine. I think it should be good idea to indicate it in BWP.
#90
Posted 27 June 2021 - 10:27 AM
I have installed VCV21 comp 1 + 2, Xan comp 0, 3, 5 and Heroes, Thieves and Moneylenders comp 0, 10, 20, 30 without any errors.
#91
Posted 27 June 2021 - 10:35 AM
I have also installed all those mods without error before "Heroes, Thieves and Moneylenders" v3. Since V3, it seems to not work anymore with this setup...
#92
Posted 29 June 2021 - 08:52 AM
BWP v19.2 is released. Primarly the new Ascension and Longer Road was added. Ascension required many changes in the install order because it is not longer installed first.
This release is quasi unfinished but since there was an false condition defined in the previous install.bat I decided to release the current state early. Therefore I could not check the problem with HerThiMoney yet. Also there is a problem with Virtue not fixed yet in connection with some mods.
#93
Posted 30 June 2021 - 06:10 AM
#94
Posted 30 June 2021 - 08:21 AM
Imoen4ever is planned and the latest releases are intermediate steps on the way to this aim. But there are a lot of conditions and incompatibilities that I have to account for.
#95
Posted 01 July 2021 - 02:44 PM
This world map looks really good, I'm not sure if it is compatible with BWP or not.
http://www.shsforums...nt-map-for-bgt/
http://www.shsforums...-sound-effects/
http://www.shsforums...estop-tweak-v2/
Edited by Avalon, 01 July 2021 - 06:17 PM.
#96
Posted 02 July 2021 - 01:20 AM
@ Avalon
Yep, map sure looks great, but I think that some of the mods included in BWP add locations placed outside it's boundaries, NTotSC for example. For plain BGT playthrough it's good, but not for some of the mods.
#97
Posted 03 July 2021 - 04:52 AM
#98
Posted 04 July 2021 - 06:03 AM
I have also installed all those mods without error before "Heroes, Thieves and Moneylenders" v3. Since V3, it seems to not work anymore with this setup...
In the new version 3.1, this problem should no longer be present.
https://www.gibberli...&comment=296235
Edited by Austin, 04 July 2021 - 06:04 AM.
#99
Posted 04 July 2021 - 06:51 AM
Great !
@Austin, thank you
#100
Posted 11 July 2021 - 09:58 AM
...
Edited by Avalon, 13 July 2021 - 09:38 AM.