...
With disabling, I mean if there is an easy way to block only that piece of content from that component from installing.
You extract the mod to your game folder, then open the atweaks-v453.exe\atweaks\lib\270-evil_rewards.tpa -file with Notepad(use the Notepad++ to know the line numbers and easier code edits), and surround this:
//Saradush
ACTION_IF GAME_INCLUDES ~tob~ BEGIN
COPY_EXISTING xplist.2da override //Change quest XP reward for Kiser's quest to 7000
REPLACE_TEXTUALLY CASE_INSENSITIVE ~\(PLOT8B[%TAB% ]+Saved_Ardic_Bad_Sarson01\)[%TAB% ]+5000~
~\1 7000~
BUT_ONLY
COPY_EXISTING sarvie01.cre override
WRITE_LONG 0x14 9000 //make the Viekang piñata hold 9k xp instead of 6.3k
REPLACE_TEXTUALLY "SHOUT" "" (8) // Remove shout script, if present
BUT_ONLY
END
With:
/*
//Saradush
ACTION_IF GAME_INCLUDES ~tob~ BEGIN
COPY_EXISTING xplist.2da override //Change quest XP reward for Kiser's quest to 7000
REPLACE_TEXTUALLY CASE_INSENSITIVE ~\(PLOT8B[%TAB% ]+Saved_Ardic_Bad_Sarson01\)[%TAB% ]+5000~
~\1 7000~
BUT_ONLY
COPY_EXISTING sarvie01.cre override
WRITE_LONG 0x14 9000 //make the Viekang piñata hold 9k xp instead of 6.3k
REPLACE_TEXTUALLY "SHOUT" "" (8) // Remove shout script, if present
BUT_ONLY
END
*/
Easy as pie. For a diabetic, which I am.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.