Since this mod was updated for BG2EE and we are still in corona.... there might be a chance that a Wisp or Avenger shows up to fix the compatibility for this mod
So this tests might help:
I used:
- BG2EE v2.5
- A fresh ToB start where my character casts gate/cacofiend and summon fiend.
Atweak + Stratagems Test 1:
First Install: Stratagems 33.3
- with "no_initial_change_fiend_summoning = 1" and without "subcomponent: Fiends.
- Following parts were installed: #5900 (Initialize), 6000 (Better KI) , 6010 (Better calls), 6030 (Mages), 6040 (Priests)
Second Install: Atweaks PnP Fiends 4.53.
Result:
- Spell allows to select a location.
- Conjuration graphic is shown.
- No skeleton/flame ring appears.
- No creature appears.
- Spell Description reflects aTweak changes.
Atweak + Stratagems Test 2:
First Install: Atweaks PnP Fiends 4.53.
Second Install: Stratagems 33.3
- with "no_initial_change_fiend_summoning = 1" and without "6510: Fiends part.
- Following parts were installed: #5900 (Initialize), 6000 (Better KI) , 6010 (Better calls), 6030 (Mages), 6040 (Priests)
Result:
- Spells allow to select a location.
- Conjuration graphic is shown.
- Skeleton/flame ring appears.
- Creature appears.
- Spell Description reflects aTweak.
Chaotic Evil + Protection vs Evil:
- Balor (Gate) becomes friendly.
- Nabassu (Cacofiend) + Glabrezu (Summon Fiend) stay neutral but attack friendly Balor.
Chaotic Evil:
- Balor (Gate) becomes hostile.
- Nabassu (Cacofiend) + Glabrezu (Summon Fiend) stay neutral but attack.
Lawful Evil + Protection vs Evil:
- Cornugon (Cacofiend) and Geludon (Summon Fiend) become friendly.
- Pit Fiend stays neutral but attacks friendly Geludon and Cornugons.
Lawful Evil:
- Cornugon (Cacofiend) and Geludon (Summon Fiend) become hostile.
- Pit Fiend stays neutral but attack.
Conclusion:
- Chaotic: Cacofiend and Summon Fiend behavior code get mixed up.
- Lawful: Gate behavior code get mixed up.
Edited by Nachti, 18 August 2020 - 08:43 AM.