As requested here is the entries from the log file...
// Log of Currently Installed
WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3022 // Replace many +1 magic weapons with nonmagical "fine" ones -> Fine weapons are affected by the iron crisis: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3541 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at their level (not twice their level): v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3550 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition
D&D -> Spells heal or inflict a random amount of damage (1d8 per level of the spell, plus 1 point per caster level, to a maximum of 5 points per spell level): v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4030 // Improved shapeshifting: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4250 // Make spell sequencers and contingencies into innate abilities: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5000 // Ease-of-use party AI: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: v32.7
~SETUP-WMART.TP2~ #0 #0 // Deidre and Joluv in
BG:
EE
~MSFM/MSFM.TP2~ #0 #1 // Add Wizard's Staff -> Add Wizard's Staff with 14 new color sets: v1.56
~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.56
~MSFM/MSFM.TP2~ #0 #11 // Add Circlet of Revelation: v1.56
~MSFM/MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.56
~MSFM/MSFM.TP2~ #0 #13 // Add Wand Case: v1.56
~MSFM/MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.56
~MSFM/MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from
Mr. Pennyway's Cosmetic Changes mod: v1.56
~MSFM/MSFM.TP2~ #0 #18 // Add Customizable Familiars: v1.56
~MSFM/MSFM.TP2~ #0 #22 // Add Familiars for
NPC Mages: v1.56
~MSFM/MSFM.TP2~ #0 #23 // Add Resized Skull Animation: v1.56
~MSFM/MSFM.TP2~ #0 #24 // Add More scrolls of Find Familiar in shops: v1.56
~SETUP-BGEEAR.TP2~ #0 #0 // TeamBG's Armors for
BG:
EE,
BGT and TuTu Version 1.05
~SETUP-BGEEW.TP2~ #0 #0 // TeamBG's Weapons Pack for
BG:
EE,
BGT and TuTu Version 1.04
~SETUP-DARKHORIZONSBGEE.TP2~ #0 #0 // "Dark Horizons" Mod for Baldur's Gate: Enhanced Edition:
BG:
EE v213
~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #0 // The Drizzt Saga for
BGEE/Tutu/
BGT -> Default version: areas connected by travel triggers: v3.00
~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #2 // Raise the
XP cap: v3.00
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v20
~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v20
~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v20
~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v20
~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v20
~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v20
~BGQE/SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v20
~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v20
~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v20
~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v20
~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v20
~BGQE/SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v20
~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v20
~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v20
~BGQE/SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v20
~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v20
~GLAMNPCPACK/SETUP-GLAMNPCPACK.TP2~ #0 #0 // Glam's
NPC Pack for
BG:
EE,
BGT and
BG TUTU
~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v15
~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse area: v15
~JKLHEL\HELARINE_BGEE.TP2~ #0 #0 // Helarine for
BGEE (alpha)
~SIRENE/SETUP-SIRENE.TP2~ #0 #0 // Sirene
NPC for Baldur's Gate: Enhanced Edition: v2.5
~SIRENE/SETUP-SIRENE.TP2~ #0 #1 // Choose an alternate class for Sirene? -> True Paladin: v2.5
~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #0 // Aura
NPC for Baldur's Gate: Enhanced Edition: 2.8
~KARATUR/SETUP-KARATUR.TP2~ #0 #0 // T'Was a Slow Boat from Kara-Tur: v1
BWP fix
~
BG1NPC/
BG1NPC.TP2~ #0 #0 // The
BG1 NPC Project: Required Modifications: v24.2
~
BG1NPC/
BG1NPC.TP2~ #0 #10 // The
BG1 NPC Project: Banters, Quests, and Interjections: v24.2
~
BG1NPC/
BG1NPC.TP2~ #0 #114 //
BGEE Banter Timing Tweak -> Banter Timing: Very slow (about 55 minutes between banter dialogs): v24.2
~
BG1NPC/
BG1NPC.TP2~ #0 #120 // The
BG1 NPC Project: Bardic Reputation Adjustment: v24.2
~
BG1NPC/
BG1NPC.TP2~ #0 #130 // The
BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v24.2
~
BG1NPC/
BG1NPC.TP2~ #0 #200 // The
BG1 NPC Project: Player-Initiated Dialogues: v24.2
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1036 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> All of Cloakwood Except the Mines: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn (DavidW/Zed Nocear): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1252 // Move NPCs to Convenient Locations: Move Eldoth to the Coast Way: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1255 // Move NPCs to Convenient Locations: Move Tiax to Beregost: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2035 // Two-Handed Axes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2211 // Change Grandmastery Bonuses ->
BG2 Grandmastery Rules: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2358 // Alter Multiclass Restrictions -> Install options one and three (everyone can multiclass anything they can single-class): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi-Classes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2999 // Max
HP at Level One: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher
HP on Level Up -> Maximum: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow
HP Rolls Through Level 20 (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3012 // Maximum
HP for NPCs (the bigg) -> For Party-Joinable NPCs Only: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3020 // Identify All Items: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% Learn Spells: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Gem and Jewelry Stacking -> Stacks of 120: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3120 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Are Never Angry About Reputation: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor (Icendoan/grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3261 // Recoverable ammunition -> 50% chance to recover after a successful hit: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3271 // Recoverable throwing weapons -> 50% chance to recover after a successful hit: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3310 // Start New Games with Party AI Turned Off: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow
NPC pairs to separate: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use
BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use
BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use
BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use
BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4120 // Give Coran A Legal Dexterity Score of 19: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo into Minsc's pack: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4160 // Allow Yeslick to use axes: v9
~WANDCASE/WANDCASE.TP2~ #0 #0 // Wand Case: v1.3
~SETUP-BGEESA.TP2~ #0 #0 // High Level Abilities V1.06
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #1 // Sandrah Worldmap Entries: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #4 // Sandrah Kit: v2.05
~BRASH/SETUP-BRASH.TP2~ #0 #0 // Brash: 1.01
~NWNF_3/SETUP-NWNF_3.TP2~ #0 #0 // NWNF_3: 1.01
~SHARWYN/SETUP-SHARWYN.TP2~ #0 #0 // Sharwyn: 1.01
~NWNF_7/SETUP-NWNF_7.TP2~ #0 #0 // NWNF_7: 1.01
~NWNF_9/SETUP-NWNF_9.TP2~ #0 #0 // NWNF_9: 1.01
~NWNF_11/SETUP-NWNF_11.TP2~ #0 #0 // NWNF_11: 1.01
~NWNF_12/SETUP-NWNF_12.TP2~ #0 #0 // NWNF_12: 1.01
~NWNF_13/SETUP-NWNF_13.TP2~ #0 #0 // NWNF_13: 1.01
~ISRA/ISRA.TP2~ #0 #0 // Isra
NPC Mod for
BG:
EE,
EET,
BGT and TuTu: v3.1
~VALERIE/VALERIE.TP2~ #0 #0 // Valerie
NPC Mod for
BG1 Tutu: v1.1
~WHITE/WHITE.TP2~ #0 #0 // White
NPC for
BG:
EE,
BGT and TuTu: 2.0
~MARGARITA/SETUP-MARGARITA.TP2~ #0 #0 // Margarita for Baldur's Gate: Enhanced Edition
~C#BRAGE/C#BRAGE.TP2~ #0 #0 // Brage's Redemption - Brage Joinable
NPC for Baldur's Gate: 2
~M_BGRD/SETUP-M_BGRD.TP2~ #0 #0 // M_Bgrd: 1.01
~NWNM_4/SETUP-NWNM_4.TP2~ #0 #0 // NWNM_4: 1.01
~NWNM_7/SETUP-NWNM_7.TP2~ #0 #0 // NWNM_7: 1.01
~NWNM_13/SETUP-NWNM_13.TP2~ #0 #0 // NWNM_13: 1.01
~
NTOTSC/
NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (
NTotSC) for
BGT-
Weidu,
BG:
EE, and
EET: 3.2.0
~
NTOTSC/
NTOTSC.TP2~ #0 #1 // Keelor the Dwarf: 3.2.0
~
NTOTSC/
NTOTSC.TP2~ #0 #2 // Llindellyn's Lucky Arrow: 3.2.0
~
NTOTSC/
NTOTSC.TP2~ #0 #3 // Nim Furlwing's Hunting Hounds: 3.2.0
~
NTOTSC/
NTOTSC.TP2~ #0 #4 // Pilar and Gheldehar: 3.2.0
~
NTOTSC/
NTOTSC.TP2~ #0 #5 // Svlast's Torment: 3.2.0
~
NTOTSC/
NTOTSC.TP2~ #0 #6 // Will O'Hara
NPC: 3.2.0
~
NTOTSC/
NTOTSC.TP2~ #0 #7 // Will O'Hara soundset -> Install soundset: 3.2.0
~
NTOTSC/
NTOTSC.TP2~ #0 #9 // Fighting Encounters: 3.2.0