How exactly does the worldmap mod work - I understand that the idea is to provide a worldmap that is big enough for all areas BG1+BGII+mods.
Does it add to the existing information (coordinates, travel links etc.) or does it provide i.e. replace everything? If it replaces, is this due to legacy reasons or was this necessary because the coordinates are shifted etcpp?
Why does it include mod information as well. Is this for legay reasons and these mod informations could be removed if the mods were updated accordingly? As it stands, the included mod information seem to overwrite the ones included in the mods itself (also leading to bugs) so getting rid of redundancies would be great.
How does adding to the mapicon.BAM work. Do I see it right that every mod that uses custom map icons need their bams to be included into the worldmap's bpbgtmap.bam because the ADD_MAP_ICONS_EE.tpa does not work for original BGII?
Is there a list of mods included and their worldmap icon index numbers?