Kilivitz: Sorry in case this was already said, but does your patch fix bugs or does it make changes? If you are fixing bugs, I'd be thrilled if you'd make an update to the original TutuGUI from PPG, I'd see to it being put on the main page.
If you are doing changes only, I think a patch is a great way to do this.
I'd say it's not so much fixing or tweaking as it is finishing it. Pretty much all I've done was to adjust font faces, colors and the buttons on the Character Generation screen so the GUI will match the original BG1 as closely as possible.
The only straight-out change I've done is in an optional component, which makes the window borders all-stone in lieu of the wood-and-stone currently used.
Hello Kilivitz!
What I did was to change the BGT start screens completely (BGTSOA.mos, BGTSTART.mos and startob.mod) and to fix two alignment issues for the CUSTOMIZED CHARACTER line and for the first proficiency slot for Missile weapons (guirec.chu).
I took care of the first two and skellytz took care of the other.
I have attached here the file that contains both fixes.
Feel free to add it to your patch together with the new files I created, if you like.
Cheers!
So these screens are meant for BGT, right? I guess the installer could detect a BGT install in order to copy the files or not.
I thought of messing around with the start screens to make the stone menu centralized as in the original game. Then the BG1 start screen could be made almost identical to the original.
I've made a gallery with some comparison images:
jastey,
I think that we have material to release a new version of TuTuGUI.
It would be mostly for BGT players' benefit but it would still be a nice upgrade, in my opinion.
Cheers!
If I had blessing from the current maintainers (I take it LadeJarl has left?), I could incorporate these adjustments (along with Salk's BGT start screens) into the main mod and provide a version 19. Hell, I'd actually be thrilled to do it.