1) The story offers, sadly, no real RP option. It’s true, in the dialogues you can choose to not act as a smartass/jerk, but once you’ve exhausted the options, it always ends in a bloodbath. I guess that the creatures being used do not exactly offer many alternatives; sea trolls are not exactly rational and sirenes are usually really territorial.
2) There is a moment in the story where you suggest the player that he has to make a choice: either he could save the world by risking to destroy the gem to cleanse the evil in the island, or just flee from the island by using the gem to make the light needed for ships to dock and leave the evil in the island.
I will be genuinely sincere with you: I knew from moment one that there were no real stake and the gem wouldn’t be destroyed; as a player, you pretty much know that the “threat” of this happening is simply not real. After all, there wouldn’t be a game to play if that happened. This doesn’t mean that there couldn’t be consequences of any kind – the gem could be really destroyed; the npcs with you would ponder the stake of what you’ve done, even by getting, let’s say “aggressive” (but not hostile).
Really, what I would do is just make it so that the gem gets destroyed and the undead knight would notice that; to the point where he would even say that by dieing in the island, you did such an act that you earned your good afterlife. Obviously <charname> would tell him that a good afterlife is not what he had in mind. The ghost would take note of it; then he would disappear.
After a couple of weeks someone would come get you, with a scroll saying that *the undead knight* had appreciated your help and he had asked some higher powers to actually save you. And that he met some resistance due to your special heritage, wishing for you to always behave like that, choosing good over your own sake. And with a bag of 1k, or why not, a crystal to light the lighthouse so you can get the 1k from the quest-giver.
3) I don’t understand why a gem that can be used as a beacon to bring Gods that are imprisoned in far-away realms is being used as a light in the lighthouse. I think such an artifact would be way too strong to be there.
4) There is no evil path available for an Evil player. It’s not like there is bound to be another choice, because the God being summoned is not the right kind of God to make deals. If only it was another… if only it was a rational evil god..
Do you wonder, as an evil player, what I would have liked to see if the god that was being summoned was rational? When I play mods I always hope that you can get some boons you wouldn’t be getting by doing the right choice. Other mod authors would have simply made it so that you could ally with him and he would simply give you his cloak; but I find that only a pretentious way to say “hey, I’ve got an evil path covered”, only to see that it’s a path where you get half the goods and half the boons you would be getting by being good.
Not only that; the God should also:
- ask you to kill the Undead knight that was trying to sabotage his summoning and helping you, the reward being what he drops if you face the God itself.
- ask you to use the gem to bring “new” followers to the island; how? You simply put the gem in the spot it should be; whoever comes saving you should actually ask you what happened, and you should suggest them to go into the portal by tempting them with riches and wonders beyond every imagination, only for them to be charmed by the God;
- the new charmed followers should bring you back home, but the God could actually ask you to take the gem with you, so more boats would appear at the island for him to get new charmed npcs and why not, followers;
- finally, the God would give you a choice: he would tell you that he could give you another boon if you bring the gem to one of his followers, that is waiting somewhere in athkatla; so you could choose between (hopefully):
> more than 1k gold by selling the gem to someone that may be interested in it (I think someone in the thieves guild would: especially considering that the gem is such a strong artifact), or
> giving it to one of the dark follower to the god to help the second part of the avatar appear (and getting another boon in exchange).