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#201 Sergio

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Posted 27 August 2014 - 09:04 AM

madame, I've got a little problem. I had the last dream, and map got updated, but nothing at all appeared inside the map. What shouldI be looking for?

Wouldn'it be cool if you could make a sort of power to go in that place, so players would not have to go to such places (even supported by the fact, that you shouldn't know in the map where the place is ?)


Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.


#202 Almateria

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Posted 27 August 2014 - 12:01 PM

What?



#203 Sergio

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Posted 27 August 2014 - 01:13 PM

I've told you. I had the final dream - and although it was said "your world map has been updated", nothing at all appeared in my map.

So I was asking you - what's the name of the place?
How do I cluaconsole there?

Thank you <3


Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.


#204 Sergio

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Posted 31 August 2014 - 05:19 AM

Madame, you didn't answer. By the way, I think I've found a bug.

Do you recognize that?
BGMain_2014_08_31_15_19_23_93.jpg

It's your dialogue. The problem is that Viconia isn't in my party and it happened as soon as I entered the graveyard.


Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.


#205 Almateria

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Posted 01 September 2014 - 02:15 AM

Yeahhh sorry the place is ar2700 and it should pop up under the small teeth pass

 

I'll fix this soon



#206 Sergio

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Posted 01 September 2014 - 03:06 AM

There is also another problem. I cluaconsoled there, and the cutscene started and everyone said "awaken". Then the cutscene stopped and I moved near the statue, and they all tell me that I should turn into the slayer. But I've got no ability, how do I turn?


Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.


#207 Almateria

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Posted 01 September 2014 - 04:05 AM

Uh

Don't you generally have the ability to turn into the Slayer in Chapter 6?



#208 Sergio

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Posted 01 September 2014 - 05:01 AM

ehm... no ? Everytime I used your mod I was always not given it. In fact, I didn't even bother to check the why, because I thought it was directly related to your mod. After all, the hint inside the dreams made me think that the power wouldn't be available unless I had the ending dream.

So tell me, am I supposed to have the power even before the dream? I thought that Bioware removed that content because they thought that the slayer change shouldn't be seen as the end-game culmination (the dream you added), but as a mid-game change ~

 


Edited by Sergio, 01 September 2014 - 05:20 AM.

Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.


#209 Almateria

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Posted 01 September 2014 - 05:09 AM

No, you're supposed to have a nerfed version of the Slayer Change until you get the dream. I don't know why wouldn't you have it



#210 Sergio

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Posted 01 September 2014 - 05:15 AM

Interesting. Thank you for telling. Wanna troubleshoot a bit? I'm actually curious to know what is clashing.

Is there a .cre or .bcs I should give a look at?


Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.


#211 Almateria

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Posted 01 September 2014 - 06:05 AM

Normally, the slayer change power script is in baldur.bcs, done by the block:

IF
	Global("GivePowerSlayer","GLOBAL",1)
THEN
	RESPONSE #100
		StartCutSceneMode()
		SetGlobal("GivePowerSlayer","GLOBAL",2)
		ActionOverride(Player1,ApplySpell(Myself,GIVE_SLAYER_POWER)) // SPIN810.SPL (Slayer Change)
		EndCutSceneMode()
END

And the global itself is set by the dream with Imoen ("You are to be given a gift. It is a valuable prize, one that you had better appreciate.") Did any of that happen?



#212 Sergio

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Posted 01 September 2014 - 06:34 AM

The site ain't working properly. It just refuses to make me post.

Anyway, yes, I had that dream. I'm unable to copy you the content of baldur.bcs, though.


Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.


#213 Sergio

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Posted 01 September 2014 - 06:37 AM

my baldur's bcs inside this word document, seen and considered that it won't let me post the content of that file inside a spoiler because it is too long and the website thinks I'm a spammer

Attached Files


Edited by Sergio, 01 September 2014 - 06:37 AM.

Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.


#214 Almateria

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Posted 01 September 2014 - 08:02 AM

IF
    Global("GivePowerSlayer","GLOBAL",1)
THEN
    RESPONSE #100
        ActionOverride(Player1,DisplayString(Myself,166016))
        StartCutSceneMode()
        SetGlobal("GivePowerSlayer","GLOBAL",2)
        ActionOverride(Player1,ApplySpell(Myself,GIVE_SLAYER_POWER))
        EndCutSceneMode()
END

 

Should've happened.



#215 Sergio

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Posted 01 September 2014 - 08:17 AM

so, any suggestions?


Edited by Sergio, 01 September 2014 - 08:37 AM.

Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.


#216 Almateria

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Posted 02 September 2014 - 10:54 AM

Weeeeeeeeeeeeeelll I thought about it for a while and my suggestion is:

 

SetGlobal("GivePowerSlayer","GLOBAL",1)

 

And hope for the best. Your install is p. weird.



#217 Sergio

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Posted 02 September 2014 - 11:43 AM

Will I get the nerfed version? <3


Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.


#218 Almateria

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Posted 02 September 2014 - 12:46 PM

The version is dialog-unlocked, you get a version that drains your party before the test and a nromal one after.



#219 Sergio

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Posted 03 September 2014 - 01:56 AM

The command doesn't work, but don't worry, I'm going to reinstlal everything!


Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.


#220 -seden-

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Posted 14 September 2014 - 08:35 AM

You should (really) add in top (and red) that the mod require the use of a beta of Weidu, as for now, a search is required (which lead to restarting the whole BWS setup here, ahem, even if the tool did offer to start back, sic, clic speed vs attention).

In any case, it is an quite important "detail" (and so is not qualified as unimportant at all), as without the beta, the mods cannot be installed (HANDLE_CHARSETS error)..

Otherwise, I'll be curious to check your mod (who look quite interesting, so, thanks in advance Almateria (Tales of Symphonia ?, hm :)) !

---

 

Some hours later, installation ongoing again, and same error, it seem I should have deselected (if possible) the auto install of Weidu, as adding manualy the beta one is not enough.

Not sure if I will be able (or better say, if it will go as to compatibility) to install the mod after all others ?