To @Leonardo Watson thank you kindly for the hard work on the Big World Project, and hello as well to everyone else here. I've been wrestling with the Big World Project Installer for the past week in an effort to finally install the version of BWP which includes Vlad's Compilation 10 and NEJ3. I've been waiting for months to see the BW Installer with VC/NEJ support, so you might imagine my excitement when BWP 18 finally showed up. I was never more than cautiously optimistic though, because I only ever managed to install BWP with NEJ once, like 5 years or so ago.
Needless to say, I've had some recurring issues this time as well. On the other hand, I've been able to circumvent them. Mostly.
First off, the "make all attack animation actual attacks" from TOB Extender never installs. It breaks with errors and I have to press enter in BWS to skip and continue. Though that's the least of my concerns. I have no idea how to fix this but I don't imagine it will affect my experience much.
More important are the following 2 things that happened while installing option 2 of "all you can get" (NEJ with SCS, big mods, original ascension, etc.).
The Baldurdash 1.76 component of VC10 fails to install, as does the Kevin Dorner core fixes component. The Install.bat cuts off at that point. Don't have the debug ready because I'm still installing the BWS. FORTUNATELY, I was able to circumvent this by letting the CMD alone, launching Baldurdash 1.75 separately and installing Core fixes and the Kevin Dorner components from there, which worked fine. After that, I just had to let the BWS resume.
The second problem I ran into, invariably, was NEJ3 failing to install due to "error extending bottom" for KELEMVOR.DLG due to the DLG file not being found in chitin.key. This is because the file never gets created. I don't have the exact debug file available (sorry!) because it got deleted along with everything else when I cleaned out the game folder the nth time to make a fresh installation of everything. However, I actually WAS able to circumvent this doing the following.
Before starting BWI, I launched nearinfinity and went to the DLG section, then created a duplicate of the base "AAA.DLG" blank dialog file, which I named KELEMVOR.DLG, and saved in override. The NEJ installation was able to proceed without issue when I ran the BWS next.
Now, I don't know why this happens. Presumably whatever BWS Fixpack does causes NEJ to not copy KELEMVOR.DLG into override or wherever else. I figured I might as well share these workarounds in case someone runs into the same issue though.
Another thing: the BG2 fixpack v10 from Gibberlings 3 is actually v10.1 and doesn't install due to errors for my particular "all you ca get" selection. I was able to get around this by downloading the v10 from GitHub and using the data from there instead. But since that one lacks the setup.exe, I had to replace the Fixpack folder content with the GitHUB one AFTER unpacking BG2Fixpack v10 from G3.
Finally, I could never find NTotSC 2.2.2, nor the patch. Fortunately, the GitHUB NTotSC installed fine. When I eventually found it. It took more trial and error to figure out which version to use from the many floating around on the net than it did for the KELEMVOR.DLG thing with NEJ.
That's it for now. I may or may not get back to you all depending on whether or not SCS installs properly. Historically, that's also a mod that proved challenging to install without errors in such a mega mod.
Edited by Sebastian, 03 September 2018 - 12:27 PM.