Hi! I offer myself to translate this. Cernd is one of my favorite characters. I have one question tho, the files into the folder dialogues (cernd25j.d and cerndj.d) must be translated, right? As well as the one being in the english folder.
No, just the .tra files, the .d files just indexes into the .tra files.
The /* text */ quotes out the included text from the code.
So when you read this in one of the .d files:
IF ~Global("I#CerndSarevokGroup","GLOBAL",2)~ ct1
SAY @0 /* I have stood by your decisions thus far, <CHARNAME>, but I have grave concerns about this 'Sarevok'. His very existence offends the Mother, in the most grievous fashion. */
++ @1 /* He has seen the pits of hell, endured trials beyond imagining, and fought his way back. Don't you think he deserves a chance? */ DO ~SetGlobal("I#CerndSarevokGroup","GLOBAL",3)~ + ct1.1
++ @2 /* I appreciate your concerns, but I have made my decision and I stand by it, Cernd. Sarevok stays. */ DO ~SetGlobal("I#CerndSarevokGroup","GLOBAL",3)~ + ct1.1
++ @3 /* In all honesty, I am not entirely without concerns myself, but we need his help. */ DO ~SetGlobal("I#CerndSarevokGroup","GLOBAL",3)~ + ct1.1
++ @4 /* Do you really think I made the decision lightly? I did what I had to do. */ DO ~SetGlobal("I#CerndSarevokGroup","GLOBAL",3)~ + ct1.1
++ @5 /* Keep your opinions to yourself. */ DO ~SetGlobal("I#CerndSarevokGroup","GLOBAL",3)~ + ct1.2
END
The /* text*/ in all of those places are ignored, as the real code is just this:
IF ~Global("I#CerndSarevokGroup","GLOBAL",2)~ ct1
SAY @0
++ @1 DO ~SetGlobal("I#CerndSarevokGroup","GLOBAL",3)~ + ct1.1
++ @2 DO ~SetGlobal("I#CerndSarevokGroup","GLOBAL",3)~ + ct1.1
++ @3 DO ~SetGlobal("I#CerndSarevokGroup","GLOBAL",3)~ + ct1.1
++ @4 DO ~SetGlobal("I#CerndSarevokGroup","GLOBAL",3)~ + ct1.1
++ @5 DO ~SetGlobal("I#CerndSarevokGroup","GLOBAL",3)~ + ct1.2
END
Which needs no translation. As the @1 is taken from the same named .tra files included into the language files.
The /* .tra'files content */ is included in .d files because they are automatically made from original files from the past, and it was made to be good practice to include the .tra files content in the result files.
Edited by The Imp, 18 October 2020 - 07:05 PM.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.