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[BGEET Megamod - Bug] Anomen's Knighthood won't trigger.


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#1 Tabris

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Posted 23 April 2018 - 08:11 PM

So, i just got Sir Ryan Trawl calling Anomen to go to the High Hall of The Most Noble Order of the Valiant Heart but when i get inside nothing happens, tried talking with all NPCs but still could not get the cutscene to trigger. Tried spawning Sir Ryan again just to be sure and no difference at all.

I have the Sirene NPC mod and i noticed she is also on the High Hall but somehow i can't recruit her. As matter of fact her dialogue gives the impression that she "thinks" she is already on the group.

#2 Roxanne

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Posted 23 April 2018 - 09:58 PM

Was Sirene in your party before (BG1 or SoD)?

 

Anomen

C:GetGlobal("StartTrial","GLOBAL") if it is 2 talk to the prelate thereafter to Ryan.


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#3 Tabris

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Posted 23 April 2018 - 10:32 PM

Was Sirene in your party before (BG1 or SoD)?
 
Anomen
C:GetGlobal("StartTrial","GLOBAL") if it is 2 talk to the prelate thereafter to Ryan.
Thanks. I actually did not know i had to talk to the Prelate. I was under the assumption that entering the building would trigger the cutscene. Regardless i had to set the Global to 2 as the Global was not present at all.

With regards to Sirene, if i had her in my party it was for just a moment (As in, recruiting and instantly removing).

Edited by Tabris, 23 April 2018 - 10:37 PM.


#4 Roxanne

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Posted 23 April 2018 - 10:57 PM

Was Sirene in your party before (BG1 or SoD)?
 
Anomen
C:GetGlobal("StartTrial","GLOBAL") if it is 2 talk to the prelate thereafter to Ryan.
Thanks. I actually did not know i had to talk to the Prelate. I was under the assumption that entering the building would trigger the cutscene. Regardless i had to set the Global to 2 as the Global was not present at all.

With regards to Sirene, if i had her in my party it was for just a moment (As in, recruiting and instantly removing).

Sirene - In this case it might be possible that her parting dialogue was not triggered correctly. It looks like she is stuck with the wrong dialogue file.

Try this

C:Eval('ActionOverride("C0Sirene",SetDialogue("C0SIRE2"))')

and

C:Eval('ActionOverride("C0Sirene",ChangeAIScript("C0SIRE2",OVERRIDE))')

 

It might help. Otherwise post a savegame that includes the temple visit.

It would be a shame to miss Sirene, she is one of the best NPCs ever - that means something for a paladin...


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#5 Tabris

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Posted 24 April 2018 - 11:09 AM



Was Sirene in your party before (BG1 or SoD)?
 
Anomen
C:GetGlobal("StartTrial","GLOBAL") if it is 2 talk to the prelate thereafter to Ryan.

Thanks. I actually did not know i had to talk to the Prelate. I was under the assumption that entering the building would trigger the cutscene. Regardless i had to set the Global to 2 as the Global was not present at all.

With regards to Sirene, if i had her in my party it was for just a moment (As in, recruiting and instantly removing).


Sirene - In this case it might be possible that her parting dialogue was not triggered correctly. It looks like she is stuck with the wrong dialogue file.
Try this
C:Eval('ActionOverride("C0Sirene",SetDialogue("C0SIRE2"))')
and
C:Eval('ActionOverride("C0Sirene",ChangeAIScript("C0SIRE2",OVERRIDE))')
 
It might help. Otherwise post a savegame that includes the temple visit.
It would be a shame to miss Sirene, she is one of the best NPCs ever - that means something for a paladin...
 


Thanks. That worked as well :)

You mention she is a really good NPC. Would you have other NPC recommendations?

#6 Roxanne

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Posted 24 April 2018 - 11:22 AM


 

Was Sirene in your party before (BG1 or SoD)?
 
Anomen
C:GetGlobal("StartTrial","GLOBAL") if it is 2 talk to the prelate thereafter to Ryan.

Thanks. I actually did not know i had to talk to the Prelate. I was under the assumption that entering the building would trigger the cutscene. Regardless i had to set the Global to 2 as the Global was not present at all.

With regards to Sirene, if i had her in my party it was for just a moment (As in, recruiting and instantly removing).

 

Sirene - In this case it might be possible that her parting dialogue was not triggered correctly. It looks like she is stuck with the wrong dialogue file.
Try this
C:Eval('ActionOverride("C0Sirene",SetDialogue("C0SIRE2"))')
and
C:Eval('ActionOverride("C0Sirene",ChangeAIScript("C0SIRE2",OVERRIDE))')
 
It might help. Otherwise post a savegame that includes the temple visit.
It would be a shame to miss Sirene, she is one of the best NPCs ever - that means something for a paladin...
 

 

Thanks. That worked as well :)

You mention she is a really good NPC. Would you have other NPC recommendations?

Maybe you should not spoil it and let her join at this point. She is one of the NPCs you can have with you all through the game. You can meet her at Beregost Morning Lord Temple for the first time and keep her all through BG1 and SoD. If you did, you meet her again where you are now and can continue with her. 

 

Recommending mods when you do so many of them yourself is not the right thing to do. All the mod ones are done with care and love from their creators, even if some match your taste better than others.

 

I only went as far as recommending Sirene because that mod is a masterwork beyond doubt and nobody would call me biased if I say so.


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*