Posted 21 April 2018 - 08:04 AM
Well, really, the v2.0 "broke" all the kit mods cause it needed to add stuff in to use them in a better way than they could in old game. Things that are no longer tied with a Hardcode noose to the kits item usability flag. And the only thing that was needed was some additional code, that old mods won't have attached, cause it came a new functionality, that was unfinished at first. v1.3 peak ... right.
Yeah later was added things like," Monks too can have kits, and with Sorcerers too, and ouh, a new 'class' called Shamans. "
But in my honest opinion, the v1.1.4315 patch was the best, it had no bad Sarevok.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.