Are you romancing her? It looks like not - just to make sure.
I'm not, I'm romancing Isra - though there was a weird bug in SoA where Dace had the "want to sleep together?" conversation and I declined, then she had another dialogue later that made it seem like I'd made that choice the other way, but nothing came of that, so I shrugged and moved on.
I think I found it
It was a bug in the original mod that I fixed for the EET version but which may still exist in the not maintained BG2EE version..
It happens after the second talk and if you are NOT romancing her and it makes that
Global("T#DaceToBBaconTalk","GLOBAL",1) is always re-set regardless of what happens.
We need to repair that in the t#dac25.bcs.
Open that file with Near Infinity
Look for
IF
InParty(Myself)
!Dead("T#Dace")
Global("T#DaceFriendshipActive","GLOBAL",1)
!Global("T#DaceRomanceActive","GLOBAL",2)
Global("T#DaceToBApologyTalk","GLOBAL",3)
Global("T#DaceToBBaconTalk","GLOBAL",0) /ADD THIS LINE
THEN
RESPONSE #100
SetGlobal("T#DaceToBBaconTalk","GLOBAL",1)
RealSetGlobalTimer("T#DaceToBBaconTalkTimer","GLOBAL",900)
END
Compile and save.
PS - If you are not familiar with that, just take
t#dac25.bcs from bg2ee/override and post it here (the file itself,as an annex not the contents).
Edited by Roxanne, 16 February 2018 - 12:59 PM.