S.A. and Sim's Virtue Mod
#1
Posted 23 December 2003 - 12:57 AM
Even better, not even the order of installation matters.
Many thanx to Sim for his help!
Ever forward, my darling wind...
#2
Posted 23 December 2003 - 08:03 AM
Many thanks for your collaboration Sim!
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#4
Posted 23 December 2003 - 03:22 PM
You think so?Maybe it was written somewhere, but the majority of the gamers tend to play BP + x minimods.
I'd disagree. From what I've read, I'd suggest most people play without BP (looking at the Interplay/Bioware forums TDD tends to have a bad reputation. I've not played it much so can't say).
It seems most people play through with Baldurdash and Ascension, and then a few smaller mods such as Kelsey and Ease-Of-Use.
I could be wrong though...
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#5 -Sim-
Posted 23 December 2003 - 03:32 PM
On the other hand, I could just be smothered with graphically overenthusiastic sigs and die before I manage.
#6
Posted 23 December 2003 - 03:47 PM
Trying to start something, Ding0? Eh? Eh?On the other hand, I could just be smothered with graphically overenthusiastic sigs and die before I manage.
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#7 -icelus-
Posted 23 December 2003 - 03:47 PM
I'm with Andyr in that I *emphatically* disagree with that assessment. Spend some time on some of the other major gaming forums, and the proof, as they say, is in the pudding.You think so?Maybe it was written somewhere, but the majority of the gamers tend to play BP + x minimods.
I'd disagree. From what I've read, I'd suggest most people play without BP (looking at the Interplay/Bioware forums TDD tends to have a bad reputation. I've not played it much so can't say).
It seems most people play through with Baldurdash and Ascension, and then a few smaller mods such as Kelsey and Ease-Of-Use.
I could be wrong though...
#8 -Sim-
Posted 23 December 2003 - 03:49 PM
i cud take u with my hand behind my back randyrTrying to start something, Ding0? Eh? Eh?On the other hand, I could just be smothered with graphically overenthusiastic sigs and die before I manage.
But in an attempt to pass this off as anything other than spam, I will take the opportunity to point out that while it's by no means a majority, the BP crowd is probably a substantial portion of a mod's target audience, so it might be worth making sure things work right, adding warnings, and such. Not that I go out of my way to do so, myself.
#9
Posted 24 December 2003 - 12:08 AM
And TDD has the WORST reputation everywhere. Without any offense, but still.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#10
Posted 24 December 2003 - 01:31 AM
One thing I have to say is that currently I'm doing nothing about TDD and BP compatibility, other than trying to use reasonable WeiDU coding. No specific compatibility settings fot those two, that is. I simply don't have them, I don't know anything about them, and I have the feeling that they change too many things in an "unclean" way.
If you have specific suggestions/requests for compatibility with those, I'll be happy to hear
Ever forward, my darling wind...
#11 -Sim-
Posted 24 December 2003 - 03:01 AM
#12 -stormbringer-
Posted 24 December 2003 - 07:31 AM
Thanks before I leave for the time and effort put in by one and all on any mods out there I just love BG and D&D.
#13
Posted 24 December 2003 - 09:46 AM
Non-WeiDU mods, to my knowledge, are not built with too much care on that aspect.
WeiDU mods normally are, and Refinements will be (we try to use everywhere names like: TG#**** or LI#****, with a few exceptions).
Ok, handling it this side should be enough, but I think the reputation of "generic incompatibility" gained by those larger Non-WeiDU mods isn't totally undeserved.
They really haven't been built with compatibility in mind.
@Stormbringer:
As I explained above, I can't know. Probably it will be compatible, but I have not those mods and quite surely I won't ever have them. (I have MANY WeiDU mods and Tortured Souls).
But, I can assure that I'm trying to build the mod in the most "regular" way.
I have already requested to Westley Weimer two new features to build an even cleaner installer (and he gently added them to WeiDU): really we can't do more than this.
Other than that, I will rely on people reports (if any...).
Example: for the Sword Angel we already support ItemUpgrade and Ruad.
If TDD adds new items (surely it does) it may happen (not necessarily) that some of them will be unproperly usable by SA. Or maybe some other problems will show.
Ever forward, my darling wind...
#14 -Sim-
Posted 24 December 2003 - 09:52 AM
I'm fairly sure all the big mods use file prefixes too. On their own, they're a pretty half-assed attempt at compatibility, but are helpful for remembering which files are yours.WeiDU mods normally are, and Refinements will be (we try to use everywhere names like: TG#**** or LI#****, with a few exceptions).
Ok, handling it this side should be enough, but I think the reputation of "generic incompatibility" gained by those larger Non-WeiDU mods isn't totally undeserved.
They really haven't been built with compatibility in mind.
Right, but the WeiDU mods have. And I think TDD sucks as much as the next guy. In conclusion, I have no idea what I'm trying to argue here. I'm gonna go and have a pizza.
#15
Posted 24 December 2003 - 11:28 PM
Take it easy pal..In conclusion, I have no idea what I'm trying to argue here. I'm gonna go and have a pizza.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#16
Posted 25 December 2003 - 11:31 AM
Of course for maximum compatbility, certain other things (and I'm mainly thinking of music and new spells here) should also be optional. But as AFAIK the Refinements Mod doesn't add any new music or spells, I'll stop before I get completely off-topic...
#17
Posted 25 December 2003 - 12:36 PM
Speaking of the Sword Angel, where did people get the idea that the kit was a mandatory install? I checked the thread on what the components of the mod are and the Sword Angel is listed as a component.
PnP Celestials
Geomantic Sorcerer Kit
#18
Posted 28 December 2003 - 12:01 PM
Also, you should keep in mind that TDD was done a few years ago and many liked it. It is simply out of date that's all. And the BG2 engine wasn't known well enough at that time... full of unknowns, etc. It was a big show a few years back. Now TDD isn't the popular mod anymore... It is Sola, Kelsey, Ascension, Redemption, Flirt packs.
You should also keep in mind that BP has mods other than TDD. SOS, TS are well written, have no grammar errors, balance issues, bugs, etc. And Horred is doing a decent job cleaning up grammar errors, bugs, etc.
#19
Posted 28 December 2003 - 12:25 PM
#20
Posted 28 December 2003 - 01:36 PM
Then I looked some more, and I commented, "Xzar is an elf. Elves can't be necromancers. And he no longer has enough Wisdom to be a necromancer even if he was still human."
And then I tried to uninstall DSotSC, as the spelling and grammar errors had gotten to be too much for me. And it wouldn't uninstall. I spent a few days wrestling with the thing, and for a fair amount of that time my BG1 installation couldn't be played, installed, or uninstalled. I finally wound up having to manually delete registry keys--a nerve-wracking experience.
Oddly enough, my desire to install a mod which used "by the same people who created DSotSC" as its main selling point was quite gone by the end of this experience, so I've never actually installed or played TDD, but in the circles I've traveled in, it's been pretty derided right from the word go. I've heard you get to kill Cyric in it, is that true? (Fisticuffs with a deity is, I'm afraid, pretty much an extinction-level offense for any mod in my eyes.)
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"You are what you do. Choose again, and change."
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