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Having a graphics slowdown issue with a BG Trilogy based mega install


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#1 paranoidparrot

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Posted 27 November 2017 - 07:46 PM

Just want to know if I'm in the right place before asking any specifics. It's been a long time since I even looked at this game - forgot I even had an account here. Never did get around to playing this much the last time I tried a mega mod install. Just spent a week redownloading newer versions of mods and stuff only to encounter a serious graphics/visual slowdown issue when in Beregost/Nashkel. Haven't got any further in the game yet. Perhaps a refresh rate issue caused by one of the mods? Haven't yet tracked down which. What info would I need to provide in order to get advice/help on this?



#2 The Imp

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Posted 27 November 2017 - 09:32 PM

Have you done the things inn this list ? And yeah, this is the correct place to ask.


Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#3 paranoidparrot

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Posted 28 November 2017 - 05:53 AM

I have not specifically looked, no. It was pushing 4am when I posted. Didn't have time to scour the forums looking. I'll get right on it. Thanks.



#4 The Imp

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Posted 28 November 2017 - 06:21 AM

The 9th point in that today is a bit out of date, the recommended install today is within the BiG World Setup, from here. Even though it's not technically maintained anymore.


Edited by The Imp, 28 November 2017 - 06:23 AM.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#5 paranoidparrot

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Posted 28 November 2017 - 09:52 AM

OK I'll have a look at that when I get chance. Right now I've done a BG Trilogy based install since I already had a boatload of mods archived from way back when, installing each mod one by one, one component at a time like a neanderthal. I'll post a list of which ones I've got installed in a bit. For now I've backed up my game directories at various points throughout the install process so it's easy for me to revert back to an earlier stage. I'm trying to narrow down exactly which mod is causing the problem.

 

As for the problem itself, basically something in Beregost/Nashkel slows everything down to a crawl making the game unplayable. Things keep processing but nothing visually updates. But just those two places. I've used CLUAConsole:MoveToArea("ARxxxx") to skip around all over the place, wilderness areas, Gullykin, Baldur's Gate itself, Athkatla, and the problem doesn't present there. I've even teleported into the middle of the Xvart village and had several dozen hostiles active at once and it's fine there. Just Beregost/Nashkel from what I can tell so far. 

 

Installed mods as follows, working from an install order list I made ages ago (this all worked perfectly on my old machine way back in the day, 10 years ago or so, I just never got around to playing beyond the Nashkel mines back then, but had no problems like this back then). To my knowledge they're all up to date as of about two weeks ago. I honestly can't recall what some of this stuff's supposed to do so there might be some daft combinations here.

 

I'm using the original release game CDs, fully patched to TOTSC v5512/SOA v26498. 

 

I've installed a few old non-weidu mods from back then, files copied to the BG2 override folder - 

* a level 50 ruleset which I think was EXP tables, progression, etc. Probably overridden by later mods.

* Juggernaut golem fix - I think they used to get stuck in doorways and this lets them pass through?

* A magic missile arrow mod  

 

Weidu mods as follows

* PrRings - don't know what this does, no readme available

* Oversight V13 - everything except Cleric kits

* D0Tweak V20

* D0Questpack V32

* BG2 Fixpack V10

* BG Trilogy V118

* cdtweaks V3 (the one that replaces the old BG1/2 tweak/ease of use packs

* BG1 Unfinished business V12

* Dark Side of the Sword Coast V217

* Northern Tales V170a

* Patch the above to 171

* BG1NPC V23

* BG1NPC Music V6

* Bone Hill 275a

* Thalantyr Item Upgrade V3.7

* Drizzt saga (not sure of version tbh)

* G3 anniversary mod V9

* Horn of valhalla mod V2

* P&P Celestials V5

* Demon Summoning Ritual V6

* Planar Sphere Mod 26c

* AbyStore V3

* Wildmage V16

* BGQE V7 (Mini quests and encounters)

* BG2 Unfinished Business V19

* aTweaks V451

* BG2 Banter pack V12

* NPC Flirt V102

*1pp V2 (paperdoll/artwork changes?)

* Assassinations V8

* Snakes on a plane V3.3

*Turnip golem V4

*Lucy the wyvern V4a

* Adalon's Blood V10

* Jerry ZingerV4

* Tower Of Deception V3.2

* Ascension V1.424

* Wiemer Item Upgrade V38

* Stuff Of The Magi V4

* Turnabout V1

* Redemption V1.2

* Alternatives V12

* Arena V1

* Elistaree's Song V3.1

* Tales of the Deep Gardens V12.2

* Innershade V9.2

* White Queen V6.2

* Yvette V4

* Foundling V3.2

* I shall never forget V5.2

* Fishing For Trouble

* Slandor

* Every Mod and Dog V6

* Cliffkey/Mod FOr The Orderly V4

* M7 Tweaks

* Trap Revisions V1

* TobEX - should this come sooner? IDK

* Turambar Fixes/Tweaks

* Knock spell V1.1

* Picky Familiars V1.1

* High Level Abilities - the one that makes mage/cleric HLAs innates instead of spells

* Sword of Noober V1.1

* Wheels of Prophecy V6

* Unique containers V3

* Infinity Animations - everything as far as I know

* Vecna V23

* SCS V30

* Imoen/Mazzy/Sarevok/Viconia/Yoshimo friendship mods

* Widescreen mod (1920*1080)

 

And I think that's it...

 

I'm running it on a Win10 Home 64bit laptop, i7-4710MQ 2.5GHz, 8Gb Ram, nvidia GeForce GTX 860M. Everything in BG Config set to the best performance possible. Hardware isn't the issue.

 

Something in those mods is screwing with Beregost and Nashkel. Any ideas what it might be?



#6 The Imp

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Posted 28 November 2017 - 11:08 AM

My bet the problems comes from the ambient sounds... or something similarly easy.

Another problem you have is that you don't have a proper Biffing mod installed. At least in that list. This will actually delay the games starting time ... from the .exe press. The Generalized Biffing is recommended.

 

The weidu.log file in the game folder actually keeps all the installed mods in the install order, so it's far more useful, even if it's primary in any language. As the .tp2 files and install component number tell the exact component names...


Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#7 Miksip

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Posted 28 November 2017 - 12:02 PM

You can try things in this post http://www.shsforums...remove-the-lag/


P.S. Don't listen to The Imp - it is voice of the Devil.


#8 paranoidparrot

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Posted 28 November 2017 - 07:30 PM

Seems to have been the ambient sounds, as suggested. Slider set to zero, no issues. Hopefully it'll stay that way. Still don't get why it'd only occur where it did but I'm not going to question it. Thanks.

 

I'll read the other link later, thanks for that also.