Sure, hope I could help.
As an afterthought, I could give a different view on another topic as well, if you are interested:
1.
Roxanne wrote: " 'It is highly recommended that you install the Tweak Anthology Romance Cheats with options multiple romance allowed and nothing kills romance before installing this mod.' This mod however is not compatible with the other mods requested.".
Well, I bow to your wellfounded expertise, Roxanne. But I have to admit, that I myself never experienced any problems in that line. On the contrary, it always worked flawlessly for me. As far as I know, the "romance-cheat"-patch, that is included in the Tweaks Anthology, is unchanged for years, maybe even more than a decade, is it not? Though I have never heard of it causing any problems; in all these times I've never seen a bug-report in this regard. And for me personally it never posed any kind of problems, though I used it with nearly all the romance mods you can get in the web. Well, with Sirene as an exception, for example. Maybe Sirene is the cause of the problem?
2.
And if I might add this: Since a very short time (don't know the date exactly, must have been in summer this year), the "romance-cheat"-patch is not available via BWS anymore. Or let me be more precise here:
a.
First the "romance-cheat"-patch is marked "expert" nowadays.
b.
But that didn't seem to be a major problem for me, because I can always "force" BWS to install anyway, can't I? Unfortunately, this is what I found out: Even if you install the "romance-Cheat"-patch ONLY (without any other romance mods or even without any mod whatsovever), you will always get a fatal error from BWS. What a pity. 
Thanks for your time
Seewead
The feature had been updated with the release of the Tweaks Anthology (i.e. technically it is not the same for all those years). The authors provide you several times in the readme with the respective warning. Countless reports exist on the issue. You are indeed lucky of not having experienced it.
The case is this;
- The tweak removes all script/dialogue blocks from vanilla NPC romances that kill a romance
- when for other reasons RomanceActive=3 is found, it is reset to either 1 or 2 based on the lovetalk vatiable of the NPC
- there are a number of mod NPCs that are not covered by the tweak
- if you commit to such a mod NPC romance and that RomanceActive is set to 2, the mod NPC script sets vanilla NPC romance to 3
- at that moment tweak script is triggered and sets it back to 1 or 2 causing mod script to set to 3, and so forth...
- result is that both NPCs involved *stutter* with their scripts playing ping-pong until you either kick one of them out or you manually remove the script blocks from your game.
- BWS has listed a number of mod NPCs affected by this, although the list is probably not complete. (It is not just Isra but many more.)
This is an event that you will only see if you have a vanilla NPC romance running and a mod NPC with such a script in the party and you have the mod romance win. So it may or may not appear in your game, depending on your party composition and sequence of events.
I have discussed this with the maintainers of the tweaks anthology already - the answer was that their advice in the mod's readme is considered to be sufficient by them.
Edited by Roxanne, 18 November 2017 - 12:14 PM.