Ideas, suggestions, requests
#1
Posted 18 December 2003 - 10:53 PM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#2
Posted 22 December 2003 - 04:32 AM
How about restoring parity in regards to evil people going shopping. It doens't really make any sense that your feared and despised git of the ages isn't served because people don't like him.
Kinda removes the whole fear element.
how come you always look so damn cool in every photo I see you in?!?
Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.
Still a cyberjock, still hacking the matrix, still unsure of what that means.
TeamBG member - http://www.teambg.eu
#3
Posted 22 December 2003 - 06:21 AM
Mime Bardic Kit ------------------- [Complete!]
Rebalanced Use Any Item HLA -- [Complete!]
Improved Wizard Slayer --------- [Complete!]
Stormsinger Ultimate Elemental Bardic Kit [75%]
Find out what else is in store at Acumen's Assortment
#4
Posted 22 December 2003 - 06:25 AM
And since Virtue and Refinements work in collaboration, it is very likely I'll have this as an optional component for a future release. Definetly not for v1 though.That sounds more like something that should be added to Virtue if you ask me.
BTW thanks for the idea Seif!
Edit: please post any suggestion into this topic in the future! (A few topics have been merged to avoid confusion)
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#5
Posted 22 December 2003 - 03:40 PM
Rangers always seem to get shafted. How about giving them an extra racial enemy every 5 levels? Like in 3e.
#6
Posted 22 December 2003 - 03:57 PM
Yes, my thoughts exactly. The only real problem with this one is that there are very much specified clerical strongholds in the game (Lathander, Talos, Helm) and a cleric of some other ethos would seem a little bit.. strange in those temples .How about some cleric kits?
A priest of Bhaal would be an interesting idea, it would require much thinking at creation because of the nature of the story. Bane, Tyr and Torm sound good, I'll think on this.
Thats because you haven't tried the new HLAs for clerics.. after you see (for example) the evil version of Divine Intervention (not in the mod yet), you'll definetly start a cleric .More choices would make me want to play a cleric, methinks.
Thanks for the input, I'll consider your ideas for v2-3.Rangers always seem to get shafted. How about giving them an extra racial enemy every 5 levels? Like in 3e.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#7
Posted 22 December 2003 - 04:07 PM
The only real problem with this one is that there are very much specified clerical strongholds in the game (Lathander, Talos, Helm) and a cleric of some other ethos would seem a little bit.. strange in those temples.
Maybe new strongholds could be made in some distant future? The reason I mentioned Illmater, Ohgma and Umberlee is because they already have temples. As a matter of fact so does Waukeen. At the top of my head, I might be missing some.
Thats because you haven't tried the new HLAs for clerics.. after you see (for example) the evil version of Divine Intervention (not in the mod yet), you'll definetly start a cleric.
Yes I did see those new HLAs. They will make me want to try every class. They look awesome! So far *the* best element in your mod, IMHO.
Thanks for the input
You're welcomed.
#8 -icelus-
Posted 22 December 2003 - 04:12 PM
#9
Posted 22 December 2003 - 04:30 PM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#10
Posted 22 December 2003 - 07:02 PM
Mime Bardic Kit ------------------- [Complete!]
Rebalanced Use Any Item HLA -- [Complete!]
Improved Wizard Slayer --------- [Complete!]
Stormsinger Ultimate Elemental Bardic Kit [75%]
Find out what else is in store at Acumen's Assortment
#11
Posted 23 December 2003 - 12:29 AM
I could be easily swayed into this. Ohgma clerics have a great chance to bet into the mod.Ohgma(Ohgma especially, I find a religion based around learning to be highly appealing)
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#12
Posted 23 December 2003 - 10:55 AM
This is true.From what I hear, many additional cleric kits are being developed by Andyr/NiGHTMARE for the Lands of Intrigue mod.
I made a list and did some work a while ago for quite a number of clerics- most of the popular human gods and some from each of the other pantheons.
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#13
Posted 23 December 2003 - 12:24 PM
And the front rank died
And the general sat and the lines on the map
Moved from side to side.
#14
Posted 23 December 2003 - 04:10 PM
That is, when Bri lets me get away from Delainy.
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#15
Posted 23 December 2003 - 04:33 PM
A more general question/comment. Since lycanthropes react badly to silver, would it be possible to implement a piece of coding that transfers any silver items from a shapeshifter to other party members (I've shamelessly stolen this idea from the Delainy mod)?
PnP Celestials
Geomantic Sorcerer Kit
#16
Posted 23 December 2003 - 04:47 PM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#17
Posted 23 December 2003 - 05:47 PM
since aerie is already a hacked up and non legal char (cleric mages must be half elven) why not a specialist cleric kit, a baervan wanderer (gnomish god) and a racoon mask holy symbol for her??? i really would love to see some personalization of the clerics in the game...Im pretty sure this isnt already planned, and i dunno if its possible, but how about some specific HLAs for multiclassed characters, like a Cleric/Mage wulti would have access to some powerful HLAs which combine the two types of magic. Im not sure if they actually could do this, but its just an example. Another would be a Mage/Theif using his magic to aid his theif skills or something. You get the picture
urm...while i was goofing off playing check the bodies to day, i read a book in the mod that noted the origins of the harpers...and their symbol is of a golden harp, surrounded by a crescent moon, in a field of stars...now jaheira's harper pin could look seriously cool and utterly neat if it was made to look like that...
Darth...
Darth Gizka...
#18
Posted 24 December 2003 - 12:46 AM
Something like this will be in the mod, if not for v1, than for v2.how about some specific HLAs for multiclassed characters, like a Cleric/Mage wulti would have access to some powerful HLAs which combine the two types of magic. Im not sure if they actually could do this, but its just an example. Another would be a Mage/Theif using his magic to aid his theif skills or something. You get the picture
One thing is for sure: Multiclassed characters will have a special HLA table in Reinements, even in v1.
Now THAT would be more than welcome! Thanks for the offer, I'll count on your skills!Hey hey, gentlemen, you have your own forum! Congrats! I don't really have any ideas to offer, but I'm willing to help with coding and whatnot.
Thanks you, again .For the silver items it's a simple snippet of scripting. I'll mail it over when I get the chance
Me too. This would be a truly nice component for Refinements, but ONLY for v2 or 3.i really would love to see some personalization of the clerics in the game...
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#19
Posted 24 December 2003 - 01:46 AM
A cleric can dual to a thief, this means that each new clerical kit must be included in the "shadow kits" engine, and some scripting must be added. Doable, now I'm comfortable with the mechanism, but it's something to consider...
About shapeshifters, even though I hate to redo things ( ), if it's possible to build a common version of the fix with CamDawg it'd be better I think.
I have still to do the rest of the shapeshifting fixes and I have freedom of choice, it seems, about a couple of issues.
Ever forward, my darling wind...
#20 -Sim-
Posted 24 December 2003 - 03:08 AM
Shapeshifters are supposed to have studied long and hard to control their Lycanthropy, so does this really make sense?A more general question/comment. Since lycanthropes react badly to silver, would it be possible to implement a piece of coding that transfers any silver items from a shapeshifter to other party members (I've shamelessly stolen this idea from the Delainy mod)?