I figgured that this was the case & that's why I included the HLA quote. It seems to imply that *all* spell damage is protected against. I suspected the the language could be 'refined' a bit in the readme.Which happens to be fire damage, not magic damage...Does not protect against the damage done by Incendiary Cloud.
Grabbed one of my few old savegames that made it to the new PC.
In one Jan was at around 6.5 mil XP. CLUAed him to 7.5. The Death Field HLA was not greyed out and I was able to pick it for him. The spell did not appear in his spell book.
Jan also alreay had Dragon's Breath from the orginal HLA however he was able to pick it again from your ToBR HLA table. The spell now appears twice in his spellbook.
Please, let's try to do some more serious reports...
How can you expect our new HLA system to work with savegames that already have messed with the old system?
The Jan's problem should be solved with a new game as well.
I strongly suspected that this was the case as well based on the general readme ... but again it's not really spelled out. I just *know* that folks are going to install the mod and ask about this very thing. And since the mod is called ToB Refinements what about the folks who start a 'new' ToB game using an SoA Final Save? In my last two SoA games my PCs topped out at between 4 & 5 mil XP.
You should get a feedback message like that:The character goes through the motions of ?casting? and burns the use of the second ability but does not manifest it.
"You cannot use this ability while Idol of Frost is active."
Hasn't it appeared?
This is the only possible solution (the other option is to disable all innate spellcasting).
This is also the solution used for many of the original BG2 spells to prevent unlegal stacking. It's not an issue for me, that's the way the game works...
Nope, I didn't see the feedback. That would have made things clear.
In any case, Version 1 is closed by now
Famous last words!
Anyway saw another potential bug last night.... EDIT nevermind. Sigh. Sorry.