Bugs for v1.x
#41
Posted 31 March 2004 - 05:12 AM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#42
Posted 31 March 2004 - 10:44 AM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#43
Posted 31 March 2004 - 02:56 PM
Anyway, the Swashimoen component works for me.
Can some of the testers try this as well? I've not been able to find any bug with the Use Scroll engine, so far. But there CAN be a problem of portability. I'm not sure if the WeiDU patching of the KIT.IDS file is doing its job, since my version was ALREADY corrected.
I cannot think of any other weak point on Refinements' side.
Ever forward, my darling wind...
#44
Posted 01 April 2004 - 12:03 AM
- patched BG2 ToB
- ToB fixpack
- Ascension
- aPack
- Ease of Use
- Oversight
- Hell tests
- Improved Valhorn
- Comstore
- Item Upgrade
- Tactics
- Battles
- Improved Oasis v2
- UB
- Kelsey (SoA&ToB)
- Solaufein
- Valen
- Elai
- Chloe
- Silver Star
- Redemption
- Refinements
- Virtue
I hope this may be of some help. Again, if I start as a mage of any kind, I can use scrolls properly, but Imoen can only use them in her original form (Thief/Mage). Still, she can learn the spells from them with SwashImoen installed.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#45
Posted 01 April 2004 - 04:47 AM
#46
Posted 01 April 2004 - 05:04 AM
TGM, send me your KIT.IDS file!
Before and after installation, both versions
@Testers:
please, someone should try to start a new SoA game as well and see what happens. I can't reproduce that problem, here. All seems fine.
Ever forward, my darling wind...
#47
Posted 01 April 2004 - 05:23 AM
Anyway, how did you guys create Imoen's new cre files?
#48
Posted 01 April 2004 - 05:32 AM
EDIT: I noticed something today about ADD_KIT which may or may not cause a problem for you. Details "here".
#49
Posted 01 April 2004 - 05:48 AM
Yes, I am aware that you must place the stuff to compile on the same component.
Those issues are fully solved by now (thanx for pointing them, though!)
The problem *might* reside in the ORIGINAL kits: KIT.IDS stated completely wrong values for them, so I ALSO have to patch them through REPLACE_TEXTUALLY commands...
Ever forward, my darling wind...
#50
Posted 01 April 2004 - 05:59 AM
Actually you don't, it's just that if you don't it causes problems if the components are not installed at the same time.Yes, I am aware that you must place the stuff to compile on the same component.
I've been so caught up with fancy ways of patching the I forget the basics sometimes. R_T the hex values, duh.The problem *might* reside in the ORIGINAL kits: KIT.IDS stated completely wrong values for them, so I ALSO have to patch them through REPLACE_TEXTUALLY commands...
#51
Posted 01 April 2004 - 06:08 AM
I'm clueless...
Ever forward, my darling wind...
#52
Posted 01 April 2004 - 07:04 AM
I remember reading somewhere that refinements changes the usabilities of a lot of items. Are you sure this isn't the problem rather than SwashImoen?
As you know I do not have a copy of Refinements so anything I write is pure speculation.
#53
Posted 01 April 2004 - 09:17 AM
No. If I uninstall SwashImoen and leave all other components of Refinements installed, she can use scrolls fine. If I start a new mage with SwashImoen installed, he can use scrolls, while Imoen can't.I remember reading somewhere that refinements changes the usabilities of a lot of items. Are you sure this isn't the problem rather than SwashImoen?
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#54
Posted 01 April 2004 - 09:18 AM
PnP Celestials
Geomantic Sorcerer Kit
#55
Posted 01 April 2004 - 09:27 AM
What about a new swashbuckler dualed to a mage and then leveled up until the swashbuckler is active again, can he use scrolls?No. If I uninstall SwashImoen and leave all other components of Refinements installed, she can use scrolls fine. If I start a new mage with SwashImoen installed, he can use scrolls, while Imoen can't.I remember reading somewhere that refinements changes the usabilities of a lot of items. Are you sure this isn't the problem rather than SwashImoen?
#56
Posted 01 April 2004 - 09:38 AM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#57
Posted 01 April 2004 - 10:03 AM
ah the memories, when I thought the implementation for Use Scrolls could be, erm, that, erm, "simple"I did a quick AddKit to give Imoen a swashbuckler kit. I am assuming this is how you added the kit. I cannot recreate TGM's scroll usage bug (I used an infravision scroll) using either the original or a fixed kit.ids.
I remember reading somewhere that refinements changes the usabilities of a lot of items. Are you sure this isn't the problem rather than SwashImoen?
Anyway, the normal Swashbuckler kit is just applied to her CRE file.
I just started a new game in ToB, and Imoen was able to use scrolls just fine (I tried after I leveled her up, but that shouldn't make much of a difference)
This "little" difference costed me, IIRC, 8 additional shadow kits, and the entire rebuilding of the script, for a total of 1000+ lines
The "Use Scrolls Engine" applies different kits for characters dualled to mage:
before reactivation of the starting class, to allow the usage of scrolls, but without the original kit's abilities. The second one is applied after the reactivation of the class, and includes the necessary kit abilities.
A Swashbuckler can't Use Scrolls, normally. He can do it when:
-He picks the Use Scrolls ability.
-He duals to mage. In this case, two kits are applied by the engine, one immediately, one after reactivation of the Swash side.
TGM, it seems a local problem of yours.
Here *everything* works.
Try to remove some mod-garbage, Refinements seems to work perfectly B)
I imagine something has altered the original Swashbuckler kit, or prevents scrolls to be patched properly, or whatever.
I can't know. You should uninstall everything, start with Refinements, and then apply the other mods one by one until you catch the guilty one.
ANYWAY: please @testers, try starting a new SOA game and tell me if Swashimoen can use Scrolls before levelling up.
Thanx!
Ever forward, my darling wind...
#58
Posted 01 April 2004 - 10:16 AM
No need for that: she can. I tried it and she could use them proplerly. I had the same mods installed (see list above). The problems started when I updtaed my v15 Tactics to v17 - after the update (and the re-installation process of many mods over it, including Refinements) Imoen couldn't use scrolls anymore.please @testers, try starting a new SOA game and tell me if Swashimoen can use Scrolls before levelling up.
I've tried uninstalling every single mod and installing them one by one (Refinements on top), but I've "managed" to recreate the bug - she can't use scrolls.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#59
Posted 02 April 2004 - 06:24 PM
Observed Bug - Greater Werewolf Form does not have the correct THACO or Number of Attacks after refinements is installed.
Detail - Started a fresh ToB game. I have Cernd in the party after summoning him from the fate spirit. He is 14th level. Shifted him to GWW form.
Observed base THACO = 12
Should have base THACO = 6
Observed number of attaks = 2
Should have number of attacks = 3
Possible Related Bug - Cerns weapon proficiences are all wrong. He has:
Large Swords *
Small Swords *
Bow *
Missile Weapons *
Scimitar *
Quarterstaff *
Sling *
Single Weapon Style*
Additional Info - I've never summoned Cernd in, so I started another fresh ToB game as a Shapeshifter. Observed same THACO and number of attacks bug.
#60
Posted 02 April 2004 - 06:53 PM