Bugs for v1.x
#21
Posted 20 March 2004 - 01:38 PM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#22
Posted 20 March 2004 - 03:46 PM
Well, this sounds most interesting, since we use the same method - we assign a permanent Lore bonus spell via HLA.To change Delainy's lore, we had to cast a spell on her with a permanent duration
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#24
Posted 21 March 2004 - 01:38 AM
Umm, are you talking about the Elemental Prince portal animation? *Should* it be transparent? Are every summoning visuals transparent (the classic monster (un)summoning yellow/orange flash for example)?when you summon the water elemental, the graphics that play (the blue spell animation) is not transparent
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#25
Posted 21 March 2004 - 02:27 AM
Don't know what to think about Lore. Maybe using the AP_ prefix in the table is not good for that effect.
The portal animation has been left without transparency effect intentionally.
I used almost everywhere the half transparency effect that seems the default for BG2, but still, there are exceptions. With that effect, the portal animation would be worse, you wouldn't recognize the birds, for instance.
Ever forward, my darling wind...
#26
Posted 21 March 2004 - 06:07 AM
There is another problem, one that I cannot fix at the moment: the skald flute should summon 1-3 spirits, yet only one appears. Every time 2 or 3 spirits start to appear, ell except one unsummon with the message:
"you cannot control/summon more than one of that creature type" or something like that.
Could someone help me with this?
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#27
Posted 21 March 2004 - 09:11 AM
Fixed.the skald flute should summon 1-3 spirits, yet only one appears.
Another bug: one of (good) Divine Intervention's effects keeps crashing the game. I'll try to find the problematic component, but this may take a while.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#28
Posted 21 March 2004 - 04:47 PM
#29
Posted 21 March 2004 - 04:48 PM
PnP Celestials
Geomantic Sorcerer Kit
#30
Posted 22 March 2004 - 12:53 AM
I trust Littiz will take care of this.Good point, Imoen in ToB should have a few more learned spells than her SoA counterpart
About Arcane Knowledge: no matter how I try, I cannot get the game to recognize and apply any bonus to Lore. I think the source of this problem might be in the fact that the engine adds a fixed bonus to Lore every level, and that setting overwrites any other attempts on increasing its value. Still, any bonuses based on increased INT apply to the score.
Again, I'm open to suggestions on this HLA. We should change it in a fitting way.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#31
Posted 22 March 2004 - 05:05 AM
#32
Posted 22 March 2004 - 05:10 AM
#33
Posted 22 March 2004 - 05:18 AM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#34
Posted 22 March 2004 - 05:28 AM
Ever forward, my darling wind...
#35
Posted 23 March 2004 - 11:20 PM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#36
Posted 24 March 2004 - 02:36 AM
"Bah! NO problem gets fixed until I give it a fraction of my time (wait for me to take control...)!"
P.S.: fixed
Ever forward, my darling wind...
#37
Posted 26 March 2004 - 04:23 PM
Wizard HLA table is correct for generic wizard (observed using swashbuckling Imoen)
Ranger HLA table is correct for kitless ranger (Minsc)
Archer HLA table is correct (Valygar Sk'd to an archer)
Fighter HLA table is correct (Mazzy & PC)
Multiclass Wizard/Cleric HLA table is correct (Aerie)
PnP Celestials
Geomantic Sorcerer Kit
#38
Posted 27 March 2004 - 11:48 PM
In the ability description, the spell description lists the effect as a 40' radius around the caster, while the text of the description says 50'. One of these is right, and the other should be changed to reflect the correct info.
PnP Celestials
Geomantic Sorcerer Kit
#39
Posted 30 March 2004 - 01:50 PM
Any ideas?
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#40
Posted 31 March 2004 - 02:36 AM
Please explain better what you have installed
Ever forward, my darling wind...