File Name: Sirene NPC for BG2:EE
File Submitter: Artemius I
File Submitted: 07 Jan 2017
File Category: BG:EE Mods
Click here to download this file
Posted 07 January 2017 - 05:12 PM
File Name: Sirene NPC for BG2:EE
My major projects:
NPCs: Sirene (BG:EE | BG2:EE), Drake (BG:EE), Aura (BG:EE), Pai'Na (BG2:EE)
Kits: The Artisan's Kitpack, Bardic Wonders, Warlock, Shadow Magic
Tweaks: Artemius' House Tweaks
In-progress: Aura BG2, Drake BG2, The Fallen Light, Shadow Magic: Thultanthar
A comprehensive list of my mods
The Artisan's Corner (my personal mod site)
Posted 08 January 2017 - 03:33 PM
No. It will not work with vanilla BG. I've given my permission for other modders to make it compatible if they're interested but I currently have neither the ability nor the will to do it myself.
My major projects:
NPCs: Sirene (BG:EE | BG2:EE), Drake (BG:EE), Aura (BG:EE), Pai'Na (BG2:EE)
Kits: The Artisan's Kitpack, Bardic Wonders, Warlock, Shadow Magic
Tweaks: Artemius' House Tweaks
In-progress: Aura BG2, Drake BG2, The Fallen Light, Shadow Magic: Thultanthar
A comprehensive list of my mods
The Artisan's Corner (my personal mod site)
Posted 09 January 2017 - 06:57 AM
A pretty nice mod.
The only shame(for me at least) is that it isn't possible to corrupt her a bit more. Maybe not to a giggling villain but to true neutral or chaotic neutral perhaps. And that she cannot be convinced to join evil chars. Maybe with a 18 char and/or a decent reputation?
Posted 10 January 2017 - 04:26 PM
SPOILERS (highlight to read): You can change Sirene's alignment to chaotic good. That was the most I was comfortable with doing. She's not the easily corruptible type.
My major projects:
NPCs: Sirene (BG:EE | BG2:EE), Drake (BG:EE), Aura (BG:EE), Pai'Na (BG2:EE)
Kits: The Artisan's Kitpack, Bardic Wonders, Warlock, Shadow Magic
Tweaks: Artemius' House Tweaks
In-progress: Aura BG2, Drake BG2, The Fallen Light, Shadow Magic: Thultanthar
A comprehensive list of my mods
The Artisan's Corner (my personal mod site)
Posted 30 January 2017 - 05:45 PM
Sirene`s story and personality are terribly cornball (and politically correct), but still – it is very good work, congratulations. It was fun to play BG with her.
I bumped in to some minor bugs, mostly in ToB part of modification:
-In SoA, I advised her to kill -SPOILER CHARACTER-, after it, her dialogs didn’t started (and she didn’t get new powers). The” good” path of this quest worked OK.
-In Saradush prison, when I helped ghost prisoner, she tried to say something, and it breaks the game. The screen faded out and… alt + F4 was only solution
-Her second “Post-rest talk” love talk and after “Abazigal and Sendai defeat” love talk didn’t started.
Posted 30 January 2017 - 07:00 PM
Thank you for the bug notices. I clearly didn't test the ToB section thoroughly enough, they'll all be fixed in the next update.
My major projects:
NPCs: Sirene (BG:EE | BG2:EE), Drake (BG:EE), Aura (BG:EE), Pai'Na (BG2:EE)
Kits: The Artisan's Kitpack, Bardic Wonders, Warlock, Shadow Magic
Tweaks: Artemius' House Tweaks
In-progress: Aura BG2, Drake BG2, The Fallen Light, Shadow Magic: Thultanthar
A comprehensive list of my mods
The Artisan's Corner (my personal mod site)
Posted 07 February 2017 - 02:52 AM
@PietaS
I cannot reproduce bugs #1 or #3. The spirit dialogue was fixed. Newest version will be updated soon.
My major projects:
NPCs: Sirene (BG:EE | BG2:EE), Drake (BG:EE), Aura (BG:EE), Pai'Na (BG2:EE)
Kits: The Artisan's Kitpack, Bardic Wonders, Warlock, Shadow Magic
Tweaks: Artemius' House Tweaks
In-progress: Aura BG2, Drake BG2, The Fallen Light, Shadow Magic: Thultanthar
A comprehensive list of my mods
The Artisan's Corner (my personal mod site)
Posted 14 August 2017 - 11:42 AM
Hi. This is to let you know that there is a problem with the construction of your BG2EE flirts in c0sire2j.d. When you use the RandomNum() trigger, a number is selected and, if none of the other conditions for that random number is satisfied, the dialogue is broken (NO VALID LINKS etc...). So, every possible random number must be represented and each must provide a validly triggered reply. This makes putting conditions on those replies tricky. Luckily, when I hit it, it didn't break my game, but it could happen.
Posted 28 August 2017 - 05:28 PM
You definitely have problems with your interjections interfering with those of other mods that were installed prior to your mod. On my first runthrough, I had installed Sirene last, and the initial contact with Demogorgon was screwed up. On my second runthrough, I installed Sirene first, and there was no problem with Demogorgon. I have my suspicions about other areas of interjection intersection with other NPC mods, but have not taken the time to make a thorough investigation of it.
May I bring to your attention INTERJECT_COPY_TRANS4 which incorporates the protections of both ICT2 and ICT3.
I like your mod very much. I hope you will accept these comments as an attempt to help you make it even better.
Posted 21 February 2018 - 12:33 AM
In BG2 a messenger showed up and Sirene said we had to leave by the gate to meet someone. Apparently I'm supposed to get a random encounter after leaving from the gate but I don't.
If you mean her encounter in a random area, then...yes It is a random encounter that happens at sometime when you travel between areas just like the Jaheira poisoned man encounter. You cannot really force it to a specific point in the game to happen. It is random.
It happens sometimes when you travel OUTSIDE of city areas.
Edited by Roxanne, 21 February 2018 - 12:34 AM.
Posted 04 April 2018 - 12:04 AM
I have made an account entirely for the purpose to espouse the quality of this mod. I'd chosen to simply try this mod in Baldur's Gate to see how I liked it, sure that I'd eschew all modded companions in favor of the "canon" choices, as I often have for many other RPGs. But the quality of the integration of game events, the interesting play on sacrifice for the party with what is usually a tanking class, and most importantly the consistently reticent yet supportive personality of Sirene throughout the course of Baldur's Gate and Siege of Dragonspear makes this one of the best mods I've ever downloaded for any game. Now firmly questing through Shadows of Amn, I'm pleased to see where her story will take the party.
Posted 28 June 2019 - 07:34 PM
I love this mod, Sirene is full of banter with me and my party members. All this before I set off for Imoen. I am currently romancing her and it is progressing nicely. It is also the first time ive done the cleric stronghold arc and she interjects in those as well. I am looking forward to seeing how the mod progresses the rest of SOA then TOB. Thanks again Artemius I for making this.
Psi
"Love" that's a very rare thing, when u find it you better safeguard it. ---Shirley Manson
Posted 15 April 2020 - 01:49 AM
Hi, so i recently changed computers and tried to install with mod, and i keep getting an error message when i do it.
Posted 15 April 2020 - 04:10 AM
My Own: Ajantis BG1 Expansion Modification -- Sir Ajantis for BGII -- Ajantis Portrait Pack -- Another fine Hell -- Brage's Redemption -- BGQE at Gibberlings 3 / BGQE at Kerzenburgforum -- Brandock the Mage -- Endless BG1 -- Grey The Dog NPC -- Imoen 4 Ever -- Imoen Is Stone -- Jastey's SoD TweakPack -- Road to Discovery (SoD) -- Solaufein's Rescue - jastey's Solaufein NPC Mod -- The Boareskyr Bridge Scene (SoD)
Contributions: Adalon's Blood (Silberdrachenblutmod) -- Alternatives -- Ascalon's Questpack -- Ascalon's Breagar NPC -- Balduran's Seatower -- BG1 NPC Project -- BG1 Romantic Encounters -- Corthala Romantique -- Edwin Romance -- Fading Promises -- Gavin BG1 --Hidden Adventures -- Imoen Can Die -- Keldorn Romance (berelinde's) -- Lure of Sirine's Call -- NTotSC -- Romantic Encounters (BGII)
Avatar by Rabain
Posted 15 April 2020 - 11:04 PM
My Own: Ajantis BG1 Expansion Modification -- Sir Ajantis for BGII -- Ajantis Portrait Pack -- Another fine Hell -- Brage's Redemption -- BGQE at Gibberlings 3 / BGQE at Kerzenburgforum -- Brandock the Mage -- Endless BG1 -- Grey The Dog NPC -- Imoen 4 Ever -- Imoen Is Stone -- Jastey's SoD TweakPack -- Road to Discovery (SoD) -- Solaufein's Rescue - jastey's Solaufein NPC Mod -- The Boareskyr Bridge Scene (SoD)
Contributions: Adalon's Blood (Silberdrachenblutmod) -- Alternatives -- Ascalon's Questpack -- Ascalon's Breagar NPC -- Balduran's Seatower -- BG1 NPC Project -- BG1 Romantic Encounters -- Corthala Romantique -- Edwin Romance -- Fading Promises -- Gavin BG1 --Hidden Adventures -- Imoen Can Die -- Keldorn Romance (berelinde's) -- Lure of Sirine's Call -- NTotSC -- Romantic Encounters (BGII)
Avatar by Rabain
Modding →
Miscellaneous Released Mods →
Protagonist-Be-Gone! for BG2, BGT, Tutu, BGEE, BG2EE and EETStarted by Argent77, 31 Mar 2023 bg2, bgt, tutu, bgee, bg2ee, eet |
|
|||
Modding →
Miscellaneous Released Mods →
"What can change the nature of a Member?"Started by TotoR, 28 Oct 2022 kit, bard |
|
|||
Modding →
IE Modding →
IE Help →
All monster_icewind animations buggedStarted by Gamemacik, 13 May 2021 BG2EE, animation, monster and 7 more... |
|
|||
Modding →
Total and Partial Conversions →
Epic Endeavours →
How-To install in BG2:EEStarted by MilesTeg, 31 May 2020 BG2EE |
|
|||
Modding →
IE Modding →
IE Help →
How to create high quality palleted animations?Started by Gamemacik, 18 May 2020 pallete, animation, npc and 1 more... |
|