Nephele has not been made compatible with EE yet. You are attempting a conversion. What is the exact error?
v2.3 now with BGII:EE compatibility!
Says otherwise... but the
EET might be teh issue... so:
N...What is the exact error?
It's likely due to this, it's not the usual
ToB error, but still it's the same thing, not updated .tp2 file to the very last generation of
weidu.exe standard:
// --------------------------------------------
// Nephele NPC Mod v2.2
// --------------------------------------------
// Component setup
BEGIN @1
REQUIRE_PREDICATE GAME_IS ~bg2ee bgt tob~ @2
// Adds custom IsValidForPartyDialogue state used throughout nephele
APPEND ~STATE.IDS~ // adds custom IsValidForPartyDialogue state
~0x80101FEF CD_STATE_NOTVALID~
UNLESS ~CD_STATE_NOTVALID~
Of course a little more complications might arise from the
EET's install as the game no longer is classified by
weidu as
BG2EE, but
EET. But the fix is this:
The fixed code could look like this:
// --------------------------------------------
// Nephele NPC Mod v2.4
// --------------------------------------------
// Component setup
BEGIN @1
REQUIRE_PREDICATE GAME_IS ~bg2ee bgt tob eet~ @2
// Adds custom IsValidForPartyDialogue state used throughout nephele
APPEND ~STATE.IDS~ // adds custom IsValidForPartyDialogue state
~0x80101FEF CD_STATE_NOTVALID~
UNLESS ~CD_STATE_NOTVALID~
And should it be said, the mod doesn't work in the BG1EE/
SoD game.
And then there's also these:
ACTION_IF GAME_IS BG2EE THEN BEGIN
INCLUDE ~nephele/lib/cd_ee_kit_appends.tph~
LAUNCH_ACTION_FUNCTION ee_kit_appends STR_VAR class = "CLERIC" kitname = "lkneph" END
END
// Copying images and creatures
ACTION_IF GAME_IS ~bg2ee~ BEGIN
COPY ~nephele/images/ee~ ~override~
END ELSE BEGIN
COPY ~nephele/images/bg2~ ~override~
END
...
//Symbol
ACTION_IF GAME_IS ~bg2ee~ BEGIN
COPY ~nephele/bams/ee~ ~override~
END ELSE BEGIN
COPY ~nephele/bams/bg2~ ~override~
END
That need to have this fix:
ACTION_IF GAME_IS ~BG2EE eet~ THEN BEGIN
INCLUDE ~nephele/lib/cd_ee_kit_appends.tph~
LAUNCH_ACTION_FUNCTION ee_kit_appends STR_VAR class = "CLERIC" kitname = "lkneph" END
END
// Copying images and creatures
ACTION_IF GAME_IS ~bg2ee eet~ BEGIN
COPY ~nephele/images/ee~ ~override~
END ELSE BEGIN
COPY ~nephele/images/bg2~ ~override~
END
...
//Symbol
ACTION_IF GAME_IS ~bg2ee eet~ BEGIN
COPY ~nephele/bams/ee~ ~override~
END ELSE BEGIN
COPY ~nephele/bams/bg2~ ~override~
END
Edited by The Imp, 11 December 2016 - 07:08 AM.