Basic but important question about big world map
#1 -Houster-
Posted 25 November 2016 - 01:22 AM
Just saw some refrences to this.
If the answer is yes, can I install it on top of all my mods and play? Or a new game and a new install is a must?(oh please no...)
Mod installed by order-
Bg2 fixpack
Bg2 tweaks
Dungeon be gone
CtB
SCS
#2
Posted 25 November 2016 - 01:33 AM
In order to play all parts of CtB, do I *have* to install the big world map?
Just saw some refrences to this.
If the answer is yes, can I install it on top of all my mods and play? Or a new game and a new install is a must?(oh please no...)
Mod installed by order-
Bg2 fixpack
Bg2 tweaks
Dungeon be gone
CtB
SCS
Edited by Roxanne, 25 November 2016 - 02:37 AM.
#3
Posted 25 November 2016 - 02:23 AM
Actually that's incorrect because none of the other mods actually modify the worldmap's placements, aka the reference where each of the maps are located in relation to the origo/origin ... so you don't need to install the (BP-BGT-)Worldmap mod to have access to the places as the only mod that does, CtB, installs it's worldmap component when it's installed. Well the "install" is what the mod does when it copy'es it's own Worldmap.wmp to the game directory and then patches the area names if needed.Yes and noIn order to play all parts of CtB, do I *have* to install the big world map?
Just saw some refrences to this.
If the answer is yes, can I install it on top of all my mods and play? Or a new game and a new install is a must?(oh please no...)
Mod installed by order-
Bg2 fixpack
Bg2 tweaks
Dungeon be gone
CtB
SCS
There are components - Hlondeth and the additional Vampire quest, Kudin and Snowflake mountain - which add new areas to the worldmap. You can play the rest of the mod without issues.
But if you install this mod after you started a new game, well then you need to start a new game, aka you can't use the old savegames, as the file is saved into the savegame files.
Also usually it's encouraged to install the Tweaks mods after the story mods, aka this order:
Bg2 fixpack CtB Dungeon be gone Bg2 tweaks SCSThe last two mods can be installed in the order you wish... the result very slightly amongs themselves. Such as the creatures can end up with more spells(with the spell table tweaks) if you use this order, while only your characters get the more spells if you use the SCS -> BG2 Tweaks ...
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.
#4 -Houster-
Posted 25 November 2016 - 02:57 AM
I'm a little lost. Ultimatley, now as my game is, will I have the quests you mentioned(add. vampire quest, snowflake mountins, etc.) or not?
#5
Posted 25 November 2016 - 03:13 AM
Thanks again for ultra quick replies.
I'm a little lost. Ultimatley, now as my game is, will I have the quests you mentioned(add. vampire quest, snowflake mountins, etc.) or not?
You will find the quests (e.g. Vampire after you finally defeated Bodhi) but you need the updated worldmap to reach them. You can use console MoveToArea each time to/from those areas if you do not like to start a new game.
If you want to use console you can find the area references in the CtB folder in your game directory CtB/worldmap/areas.tbl which you can read with any text editor.
#6 -Houster-
Posted 25 November 2016 - 03:38 AM
I have a problem that the console textbox never opens. On every install. Do you know this problem?
#7
Posted 25 November 2016 - 03:47 AM
Thanks.
I have a problem that the console textbox never opens. On every install. Do you know this problem?
There are different methods to enable console in classic game or EE versions - you will find tutorials for both easily on the net.
#8 -Houster-
Posted 25 November 2016 - 03:50 AM
Yeah tried that. But i'll try again.
#9
Posted 25 November 2016 - 01:04 PM
You are talking about the text you write in the baldur.ini? (if I remember correctly)
Yeah tried that. But i'll try again.
To enable console
a) If you have an EE game, eg BG2EE
The setting is not in your game folder but n a file called baldur.lua in your user/documents/Baldur's Gate II (or similar) - there you add a line
SetPrivateProfileString('Program Options','Debug Mode','1')
In game when opened the console you use
C:MoveToArea("ar1234")
b) If you have original BG2 then it is in the game folder baldur.ini, where you put
under [Program Options]
Cheats=1
Debug Mode=1
In game when opened the console you use
CLUAConsole:MoveToArea("ar1234")
Edited by Roxanne, 25 November 2016 - 01:08 PM.
#10 -Houster-
Posted 04 December 2016 - 12:20 AM
Well, i killd bodhi.
I found that letter in her grave the updates my worldmap, but the letter does not state the name of the new area. I want to "movetoarea" as you said... So what is the name of the area I should move to on order to start the vernon quest?
Also, what trigers the hlodeth quests?
I just moved there and talked to everyone there but no quests...
#11
Posted 04 December 2016 - 12:37 AM
Spoiler(maybe?)
Well, i killd bodhi.
I found that letter in her grave the updates my worldmap, but the letter does not state the name of the new area. I want to "movetoarea" as you said... So what is the name of the area I should move to on order to start the vernon quest?
Also, what trigers the hlodeth quests?
I just moved there and talked to everyone there but no quests...
Edited by Roxanne, 04 December 2016 - 12:38 AM.
#12 -Guest-
Posted 04 December 2016 - 02:02 AM
The weapon shop is in hlondeth?
Btw there is no walkthrough for CtB...
#13
Posted 04 December 2016 - 02:34 AM
Thanks
The weapon shop is in hlondeth?
In one of the central town areas on a road leading to north, right side of the road, has a sign.
Btw there is no walkthrough for CtB...
I once had one, found it somewhere on the net - but, sorry, I have no link or copy of it anymore
#14 -Houster-
Posted 06 December 2016 - 06:09 AM
#15 -Houster-
Posted 06 December 2016 - 06:24 AM
Frustration...!
#16
Posted 06 December 2016 - 06:46 AM
Well vernon told me to go inside the farm house and he is not there... bug or part of the quest?
If I remember well, he keeps moving around, the house, the barn, outside...
#17 -MAXIMUS-
Posted 26 December 2016 - 08:25 PM
There is a fix for brimstone. I can't find the link but google ctb brimstone bridge fix. It is a .bat file. You just download it, put it in the bg2 folder and run it once.
#18
Posted 26 December 2016 - 10:01 PM
There is a fix for brimstone. I can't find the link but google ctb brimstone bridge fix. It is a .bat file. You just download it, put it in the bg2 folder and run it once.You mean that?
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#19 -Maximus-
Posted 30 December 2016 - 09:01 PM
Yeah that's the one. Forgot about the notepad part, been playing this game so long I've started to forget stuff I once knew a lot about. With a working install I don't tinker with the mods much unless there is new stuff too add. I'm lazy.