This is what baffled me for the same last 10 years: noone asked what original game authors thought about tweaking their characters by mods, and that's just how it should be, but then when we come to tweaking modders characters that suddenly a taboo because... because of... urgh... ahem, little help anyone?
It is pretty simple, really.
The people who create video games get paid to do so and the result of their work is the intellectual property of the businesses employing them.
Usually those businesses encourage or at least not hinder modding since it is beneficial to them.
Point in case; Beamdog, who hold the rights to the BG series at the moment, actively encourage modding their games.
Modders on the other hand do what they do for free and their mods are (if not legally then at least morally) their own property.
Also, paying homage is cool and I think no one would make a big deal out of it but cross-mod banters are more than paying homage, they are altering “the original”.
Having the other NPC interact based on your writing alone without consent is the problem here.
OtherModNPC: "Hey, YourModNPC, you're the best, also I hate chicken and love noodle-soup!” -> Not OK since it alters the original.
YourModNPC: "I heard of this guy, OtherModNPC, people say he is a total badass!" -> That's fine since it doesn't touch the original.
With that said, I don't think Roxanne meant any harm or disrespect.
He/she has done a lot of good for modders/players already and gave a lot of old and pretty much dead mods new live by updating them and making them EE(T) compatible.
Edited by Ulb, 17 August 2017 - 12:33 AM.